Ludography
65/100
Players12 ratings
60/100
Critics9 reviews
More scores
Metacritic27 critic reviews
56/100
Metacritic usersuser score
63/100
GameFAQsJust Right-Tough
4.06/5
Player reviews
72% positive546 reviews
Steam Deck
Playable
Runs on
Windows
Price
US$2.24

Where to get it

Perception cover

2017 · Adventure · Horror

Perception

Perception is a first-person narrative horror adventure that tells the story of Cassie, a blind heroine who uses her extraordinary hearing and razor-sharp wits to unravel the mysteries of an abandoned estate that haunts her dreams.

Released
30 May 2017
Platforms
Nintendo SwitchPlayStation 4WindowsXbox One
Genres
AdventureHorrorIndie
Developers
—
Publishers
—
Modes
Single-player
Perspective
First person
Themes
ActionHorror
Engine
Unreal Engine 4
Country
United States
Age ratings
USK 12PEGI 16CLASS_IND 16ESRB M
Languages
Chinese (Simplified), Dutch, English, French, German, Italian, Japanese, Polish, Portuguese (Brazil), Portuguese (Portugal), Russian, Spanish (Spain)
Time to beat
3.5hmain story8hcompletionist

About

Perception is a 2017 first-person horror-themed adventure video game developed by The Deep End Games and published by The Deep End Games and Feardemic. It was released for Microsoft Windows on May 30, 2017, followed by the PlayStation 4 and Xbox One versions on June 6, and by the Nintendo Switch version on October 31. The story follows Cassie Thornton, a blind woman who perceives the world using echolocation. The player assumes the role of Cassie and must use her unique skill to explore a large mansion in Gloucester, Massachusetts and uncover its secrets.

The development team behind Perception consists of several former Irrational Games employees that had worked on BioShock (2007) and BioShock Infinite (2013).

›Story

"Perception is a first-person narrative horror adventure that tells the story of Cassie, a blind heroine who uses her extraordinary hearing and razor-sharp wits to unravel the mysteries of an abandoned estate that haunts her dreams.

After months of research, she discovers an abandoned mansion in Gloucester, MA. Once there, Cassie finds that Echo Bluff is worse than her nightmares. A ghastly Presence has tormented its inhabitants over generations, and it now hunts Cassie. She must solve the estate's mysteries or become one of its victims."

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Perception is a first-person horror-themed adventure video game in which the player assumes the role of Cassie Thornton, a blind woman who navigates a mansion through means of echolocation. This skill allows sounds such as Cassie's footsteps, dripping water, or flowing wind allow the player to catch a glimpse of their surroundings. Through use of echolocation, the player must explore the environment to examine objects and unravel the game's story. The player also has a cane which they can tap to provide a complete view of any given room.

If the player taps too much, the game's antagonist haunting the establishment, known as the Presence, may kill them. The Presence cannot be killed directly, and has been compared to the enemies in other horror games such as Amnesia: The Dark Descent (2010), Outlast (2013) and Alien: Isolation (2014). Cassie also has a cell phone which the player can use to send pictures and text to an operator who can describe the content to them.

Development

Perception was developed by The Deep End Games, a Boston-based development studio founded by Bill Gardner. Gardner had previously worked for Irrational Games where he had worked on BioShock and BioShock Infinite. The studio consists of several other former Irrational Games employees that had also worked on the BioShock series, and also Gardner's wife serves as writer and producer. Development had been under way on Perception for around six months and was being self-funded by Gardner before the team launched a Kickstarter crowdfunding campaign in May 2015 requesting US$150,000. The campaign concluded successfully a month later with $168,041 raised towards the game's remaining development.

Perception is set in Gloucester, Massachusetts. Gardner explained that he drew from New England's reputation for being a reoccurring setting in horror fiction, such as in Lovecraft stories. He also described the architecture of the estate in the game to resemble that of architecture in the region.

Reception

Perception received "mixed or average" reviews, according to review aggregator website Metacritic. The game was nominated for "Most Fulfilling Community-Funded Game" at the 2018 SXSW Gaming Awards.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows30 May 2017Worldwide
Xbox One6 June 2017Worldwide · North America 7 June 2017
PlayStation 46 June 2017Worldwide
Nintendo Switch31 October 2017North America

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Description adapted from its source, CC BY-SA 4.0.