Ludography
75/100
Players50 ratings
More scores
Metacritic usersuser score
68/100
GameFAQsJust Right-Tough
4.06/5
Player reviews
91% positive23,796 reviews
Steam Deck
Verified
Runs on
Windows
Price
US$4.99

Where to get it

Pico Park cover

2019 · Expanded edition · Action · Casual

Pico Park

Nintendo console exclusiveExpanded edition

Pico Park is a cooperative local/online multiplay action puzzle game for 2-8 players.

Released
8 June 2019
Platforms
Nintendo SwitchWindows
Genres
ActionCasualIndiePlatformerPuzzle
Developers
—
Publishers
—
Series
Pico Park
Modes
Co-op
Perspective
Side view
Themes
Action
Country
Japan
Age ratings
ESRB ECERO APEGI 3
Languages
English, Japanese
Copies sold
1 million as of 2021-10-07
Entry
#1 in Pico Park
Time to beat
3hmain story3hcompletionist

About

Pico Park is a cooperative multiplayer, action-puzzle independent game developed by Japanese developer TECOPARK. The initial release of Pico Park for Microsoft Windows was in 2016 via video game retailer Steam, featuring local multiplayer gameplay. It was formerly named Picollecitta but was changed to Pico Park because the former was "hard to remember". On June 8, 2019, Pico Park was released for Nintendo Switch. In 2021, the game was updated to add online multiplayer features to allow gameplay through an internet connection.

The game offers three game modes: "World", "Endless", and "Battle". In "World" mode, game progression is based on the completion of puzzles; in "Endless" mode, the main goal is to obtain a high score; in "Battle" mode, players compete against each other instead of cooperating.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Pico Park is a cooperative local/online multiplayer action puzzle game for 2 to 8 players (2 to 10 players in the classic version). The goal of the game is to get a key and unlock the locked door at the end of the map. Players need to cooperate to reach the objective, but players also have the ability to prevent reaching this goal, for example by blocking other players' movement.

Local Play Mode - Players can play together locally on one computer. Each player uses their own controller to control their character in the game.

Development

When asked what made him start making Pico Park, the game creator, Teco, answered, "I think it's fun for [friends] to get together and play on one screen," but that he thinks local gameplay has become less common with time. Teco developed the game by himself and his friend helped to compose sounds in the game. This game was inspired by Saturn Bomberman, in which 10 players are able to play simultaneously, and The Legend of Zelda: Four Swords, which also had cooperative multiplayer mechanics. Pico Park had its first playtest in Fall 2013.

The game was presented in the Tokyo Game Show 2014 and won the Best Presentation award of the event Sense of Wonder Night 2014 under the name Picolecitta. During the presentation, Teco used an external USB hub with 10 gamepads connected to it to demonstrate the game.

Reception

The game received Best Presentation award from Sense of Wonder Night 2014, and received average critic review score of 8 out of 10 from Famitsu.

Hanzomon Arata, in an article on Famitsu, wrote that the game looks enjoyable even when players are three generations apart, and that the gimmicks allow everyone to share the same joy with more experienced players guiding less experienced players.

Releases by platformdates and regions as published

PlatformReleasedRegions
Nintendo Switch8 June 2019North America
Windows7 May 2021Worldwide

Editions and related releases

Included in
Pico Park 1+2
Part of
Pico Park: Classic Edition
Expanded edition of
Pico Park: Classic Edition
Editions
Pico Park: Classic Edition

In the same series

Games like this

Collections3 collections

Genres

Platform libraries

Description adapted from its source, CC BY-SA 4.0.