Ludography
80/100
Players9 ratings
POD cover

1997 · Racing · Vehicular combat

POD

POD is a Futuristic Racing by Ubisoft in 1997. It was designed with the Intel MMX processors in mind and was included as a box set on many computers. A retail version called pod 2.0 was also released with support for 3Dfx voodoo, S3 virge and ATI

Released
28 February 1997
Platforms
Windows
Genres
RacingVehicular combat
Developers
—
Publishers
—
Series
POD
Perspective
First personThird person
Themes
Science fiction
Country
France
Age ratings
ESRB EUSK 0
Entry
#1 in POD

About

POD (POD: Planet of Death in Germany) is a futuristic racing video game for Microsoft Windows released by Ubi Soft in 1997.

Keywords

  • post-apocalyptic

Media

The articlegameplay, story, development, reception

Story

Set in the distant future where humanity has successfully colonized one of Jupiter's moons, Io. After years of prosperity, a mining accident unleashes a deadly fungus from within the mining facility, causing widespread destruction and panic throughout the colony. Desperate, most of Io's population escapes the now-termed "p.o.d." (planet of death) while a few survivors remain, voluntarily or otherwise. With only one ship remaining, the survivors soup up cars, which they use to race each other in tournaments throughout the desolated city streets, and the winner of the final tournament will commandeer the last ship and escape to safety, leaving the others to die.

As the player (and narrator) wins the final race on the "HQ" circuit, the creeping fungus nearly engulfs the remaining portion of land where the platform with the last ship still stands. Ditching the vehicle, he successfully take off with the ship before the mold consumes the launch pad. As the last person to leave the "p.o.d.", the player witnesses Io's final stage of destruction: being reborn as a giant flower in outer space.

Development

POD was influenced by games such as Super Mario Kart and Ridge Racer. It was published in 1997. It was one of the first games to support the MMX instruction set and came bundled as an OEM version with computers using Intel Pentium or Pentium II MMX processors, and some AMD K6 systems. 0 version did not support 3dfx cards or a network mode.

0 by Ubisoft) was later released and featured more circuits and cars, plus support for 3dfx video cards and network play. A special multiplayer program called "Game Service" was provided by Ubisoft for POD players so that they could race on Ubisoft servers. POD was among the first games optimized for video cards with a 3dfx chipset using the Glide API. Only video cards with the 3dfx Voodoo 1 chipset were supported upon the game's release.

Reception

Next Generation rated it three stars out of five, and stated that "Pod is a fantastic ride, with high-color graphics at high resolution and a steady, high frame rate. It could very well be the prettiest racing game you can buy right now."

The game sold 3 million copies.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
Windows28 February 1997North America · Europe 31 December 1997

Decompilations and portscommunity projects that rebuild or port the game

Editions and related releases

Included in
Gold Games 3
Expanded editions
POD Gold
Expansions
POD: Back to Hell
Built on it
POD Gold

In the same series

Games like this

Collections4 collections

Genres

Reception and records

Development status

Description adapted from its source, CC BY-SA 4.0.