
- 80/100
- Players9 ratings

1997 · Racing · Vehicular combat
POD
POD is a Futuristic Racing by Ubisoft in 1997. It was designed with the Intel MMX processors in mind and was included as a box set on many computers. A retail version called pod 2.0 was also released with support for 3Dfx voodoo, S3 virge and ATI
- Released
- 28 February 1997
- Platforms
- Windows
- Genres
- RacingVehicular combat
- Developers
- —
- Publishers
- —
- Series
- POD
- Perspective
- First personThird person
- Themes
- Science fiction
- Country
- France
- Age ratings
- ESRB EUSK 0
- Entry
- #1 in POD
About
POD (POD: Planet of Death in Germany) is a futuristic racing video game for Microsoft Windows released by Ubi Soft in 1997.
Keywords
- post-apocalyptic
Media
The articlegameplay, story, development, reception
Story
Set in the distant future where humanity has successfully colonized one of Jupiter's moons, Io. After years of prosperity, a mining accident unleashes a deadly fungus from within the mining facility, causing widespread destruction and panic throughout the colony. Desperate, most of Io's population escapes the now-termed "p.o.d." (planet of death) while a few survivors remain, voluntarily or otherwise. With only one ship remaining, the survivors soup up cars, which they use to race each other in tournaments throughout the desolated city streets, and the winner of the final tournament will commandeer the last ship and escape to safety, leaving the others to die.
As the player (and narrator) wins the final race on the "HQ" circuit, the creeping fungus nearly engulfs the remaining portion of land where the platform with the last ship still stands. Ditching the vehicle, he successfully take off with the ship before the mold consumes the launch pad. As the last person to leave the "p.o.d.", the player witnesses Io's final stage of destruction: being reborn as a giant flower in outer space.
Development
POD was influenced by games such as Super Mario Kart and Ridge Racer. It was published in 1997. It was one of the first games to support the MMX instruction set and came bundled as an OEM version with computers using Intel Pentium or Pentium II MMX processors, and some AMD K6 systems. 0 version did not support 3dfx cards or a network mode.
0 by Ubisoft) was later released and featured more circuits and cars, plus support for 3dfx video cards and network play. A special multiplayer program called "Game Service" was provided by Ubisoft for POD players so that they could race on Ubisoft servers. POD was among the first games optimized for video cards with a 3dfx chipset using the Glide API. Only video cards with the 3dfx Voodoo 1 chipset were supported upon the game's release.
Reception
Next Generation rated it three stars out of five, and stated that "Pod is a fantastic ride, with high-color graphics at high resolution and a steady, high frame rate. It could very well be the prettiest racing game you can buy right now."
The game sold 3 million copies.
Releases by platformdates and regions as published
Decompilations and portscommunity projects that rebuild or port the game
- pod-recomp ★ 7
Decompilation · Active · On gameport
Editions and related releases
- Included in
- Gold Games 3
- Expanded editions
- POD Gold
- Expansions
- POD: Back to Hell
- Built on it
- POD Gold
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Collections4 collections
Description adapted from its source, CC BY-SA 4.0.

