
- 82/100
- Players23 ratings
Where to get it

2024 · Tensori · Adventure · Indie
Pools
Liminal space game with focus on eerie exploration and immersion instead of typical horror. Navigate through endless alike rooms. Explore, orient, get out.
- Released
- 26 April 2024
- Platforms
- PlayStation VRWindowsSteamVRPlayStation 5macOSNintendo Switch
- Genres
- AdventureIndieSimulation
- Developers
- Tensori
- Publishers
- UNIKAT LabelTensori
- Modes
- Single-player
- Perspective
- First personVirtual Reality
- Themes
- HorrorMystery
- Engine
- Unity
About
Pools is a 2024 horror walking simulator developed by Finnish developer Tensori for Windows, macOS, iOS and Linux. It is an interactive adaptation of the liminal space phenomenon "The Poolrooms" by Jared Pike, which gained popularity online since 2022. The game is set in a vast, labyrinthine pool complex.
Keywords
- exploration
- psychological horror
- surrealism
- psychological exploration
- weird
- dark
- investigation
- 3d
- atmospheric
- surreal
- dreams
- non-linear
Media
The articlegameplay, story, development, reception
Gameplay
Pools is split into seven chapters of approximately 10 to 30 minutes' play time each. The game is presented as a VHS found footage piece. Should the player die, such as by falling into a deep pit, the VHS will rewind to a moment just beforehand. There is no story.
Like other walking simulators, the level of interactivity is limited, with the player simply exploring the environment on foot, swimming, or using water slides. There are no monsters or antagonists that attempt to attack the player, which the developers make clear on the Steam page; tension is drawn instead from the atmosphere and aesthetics of the environment itself. There are no puzzles, though the environment can be maze-like at times. There are small visual cues to aid the player, such as the puddles left behind after leaving a pool.
Development
Developer Tensori is based in Jyväskylä, Finland. The game was inspired by liminal space imagery, in particular the "Poolrooms" branch of this movement by digital artist Jared Pike, who developed a series of images under the Dream Pools series from 2020 to 2024, and as a short film inspired by and named in reference to Backrooms by Kane Parsons. The developers have acknowledged influence from Pike, along with other artists working in the space, including Mortain Colors, Matt Studios and Andrew Quist. Quist's game Anemoiapolis (2023) was a liminal space horror game which featured a water park themed level, and was well known within the movement.
Pools originated as an experimental game project developed in the team's free time. A trailer was launched as an IGN exclusive on April 11, 2024. Ahead of the launch, Tensori head Antti Järvinen was interviewed by PC Gamer and discussed an overcautiousness in AAA development when working with new concepts. He pointed out in contrast that Pools does diverge from the swimming pool theming in its later chapters.
Reception
The game was received positively. Eurogamer described it as "beautiful, and very doomy. It's like navigating a very strange burial chamber". Destructoid discussed the fact that the Steam page informs players that there will be no monsters–that even while knowing this fact the imagination will still play tricks on the player.
Fandom Wire spoke highly of the environment, noting that "Even just the simplicity of the white tiled texture that covers the walls and floors becomes hypnotic after staring at it for an extended period of time to the point that you can almost smell the chlorine." The Gamer journalist Mike Drucker referred to it as "The creepiest game I've played all year", adding that it was at times "oddly relaxing". Game Grin was positive about the game, noting the intensely scary atmosphere. They acknowledged that the game is about two hours in length and only playable once, but that "you will treasure it nonetheless".
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Collections1 collection
Genres
Description adapted from its source, CC BY-SA 4.0.
