Ludography
Professional BMX Simulator cover

1988 · Sports

Professional BMX Simulator

1986 video game

Released
31 December 1988
Platforms
Commodore C64/128/MAXZX Spectrum
Genres
Sports
Developers
—
Publishers
Codemasters
Modes
MultiplayerSingle-player
Perspective
Bird view / Isometric

About

BMX Simulator is a racing video game designed by Richard Darling and released by Codemasters in 1986 for the Commodore 64. It is part of a series of games that includes ATV Simulator, Grand Prix Simulator, Professional Ski Simulator, and a sequel: Professional BMX Simulator. BMX Simulator was ported to the Amiga, Atari 8-bit computers, Atari ST, Amstrad CPC, MSX, ZX Spectrum, Plus/4, and Commodore 16.

Keywords

  • bmx

Media

The articlegameplay, story, development, reception

Gameplay

BMX Simulator is an overhead race game similar to the arcade video game Super Sprint. The player must race against another player, or the computer, around a series of seven different bicycle motocross (BMX) tracks. There is also a time limit to be beaten. Only two cyclists can compete in each race. The race can be viewed in slow-motion instant replay afterward.

Reception

Sinclair User called it "a classy conversion from the Commodore original" and a "full price game in budget clothing".

ZX Computing said it was fun from start to finish, and rated it a Monster Hit.

Legacy

BMX Simulator was followed by a sequel in 1988, Professional BMX Simulator. It was later rereleased as BMX Simulator 2.

Releases by platformdates and regions as published

PlatformReleasedRegions
Commodore C64/128/MAX31 December 1988Europe

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.