Ludography
Qix++ cover

2009 · Taito · Action

Qix++

QIX++ is a Xbox Live Arcade remake of the game QIX that now includes high definition graphics.

Released
9 December 2009
Platforms
PlayStation PortableXbox 360
Genres
Action
Developers
Taito
Publishers
Taito
Modes
MultiplayerSingle-player
Themes
Action
Country
Japan
Age ratings
CERO AESRB E

About

Qix++ is a video game developed and released by Taito for Xbox Live Arcade on December 9, 2009 and the PlayStation Portable on February 25, 2010 exclusively in Japan. It is the fifth game in the Qix series, and adds several new features, such as different Qix types, powerups, and new enemies. The Xbox 360 version of Qix++ was added to the Xbox Backwards compatibility list on September 8, 2016 making it 100% compatible with Xbox One and later, the Xbox Series X and series S. As of August 2, 2026 it was still available to buy on the Xbox Game Store.

Keywords

  • achievements
  • hacking
  • abstract
  • high score
  • playstation network
  • digital distribution
  • playstation trophies
  • xbox live
  • leaderboard
  • xbox one backwards compatibility
  • completion percentage

Media

Qix++ screenshot 1

The articlegameplay, story, development, reception

Gameplay

Qix++ is an action puzzle video game that is similar to its predecessors. The objective of each level is to use a triangle-shaped marker to claim the majority of the playfield, which is accomplished by creating, or "drawing", lines across the screen. When lines connect to the boundary of the playfield, it creates a box on the playfield, indicating that part of the screen has been claimed by the player. Boxes can also be created by connecting lines to pre-existing boxes.

The top of the screen indicates the amount of space the player needs to claim in order to progress, measured in percentage. While completing this task, the player will need to avoid the Qix, a create that takes the form of various geometric shapes. The Qix can kill the player with one touch, and can also destroy any lines the player is drawing. The player will also need to avoid the Sparx, deadly balls of lightning that follow the player's lines.

Reception

The Xbox 360 version of Qix++ sold 10,196 units by 2011, while its downloadable content packs sold a combined total of 1,599 units.

The game received mixed to negative reviews from critics. IGN rated the game as 'Poor' and claimed the player would see everything Qix++ had to offer in 20 minutes.

Releases by platformdates and regions as published

PlatformReleasedRegions
Xbox 3609 December 2009Worldwide
PlayStation Portable25 February 2010Japan

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Description adapted from its source, CC BY-SA 4.0.