Ludography

1985 · Creative Sparks

Quackshot

As a night watchman at a toy factory, you are faced with a horde of rampaging toys to shoot out - toy soldiers, clockwork snakes and suchlike. You have a stun gun as well as some duck-busting bombs. There are bonuses available along the way. You will need to collect keys and navigate your way through the tight corridors (and tight time limits) that make up the game's 16 screens. The game automatically detects the presence of Sinclair or Kempston joysticks, and has a pause facility as well as an automatic rolling demo mode.

Released
1985
Platforms
ZX Spectrum
Genres
—
Developers
Creative Sparks
Publishers
Creative Sparks

Added from the pool catalog; not on any collection yet.