Educational
Quest Atlantis
educational video game
- Released
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- Platforms
- —
- Genres
- Educational
- Developers
- —
- Publishers
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- Country
- United States
About
Quest Atlantis (QA) was a 3D multiuser, computer graphics program that utilized a narrative programming toolkit to teach inquiry tasks. It was targeted toward children ages nine to sixteen. It allowed users to travel to virtual places to perform educational activities (Quests), talk with other users and mentors, and build virtual personae. The project was intended to engage children ages 9–16 in a form of transformational play comprising both online and offline learning activities.
The principal investigator was Sasha Barab, Associate Professor in Learning Sciences, now at Arizona State University. Other faculty members who played prominent roles in the project included Dan Hickey at Indiana University-Bloomington and Melissa Gresalfi at Vanderbilt University.
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Collections1 collection
Genres
- Educational gamesEducational games for children and adolescents
Description adapted from its source, CC BY-SA 4.0.