
- 31/100
- Players6 ratings

1984 · Adventure
Questprobe featuring The Hulk
Questprobe featuring The Hulk is a graphic adventure video game. It is the first entry in Questprobe, an intended series of graphic adventure games that only released three instalments before the developer's bankruptcy. The game's narrative follows the Marvel superhero Hulk and his human alter-ego Bruce Banner (in their first video game appearance), who must explore the mysterious lair of the Chief Examiner.
- Released
- 1984
- Platforms
- Acorn ElectronApple IIAtari 8-bitBBC MicroBBC Microcomputer SystemCommodore 16Commodore 64Commodore C64/128/MAXCommodore Plus/4Dragon 32/64MS-DOSZX Spectrum
- Genres
- Adventure
- Developers
- —
- Publishers
- —
- Perspective
- Text
- Themes
- Science fiction
- Country
- England
- Languages
- English
About
Questprobe featuring The Hulk is a 1984 graphic adventure video game developed and published by Adventure International in collaboration with Marvel Comics. It is the first entry in Questprobe, an intended series of graphic adventure games that only released three installments before the developer's bankruptcy. The game's narrative follows the Marvel superhero Hulk and his human alter-ego Bruce Banner (in their first video game appearance), who must explore the mysterious lair of the Chief Examiner. The graphics and story outline were created by Marvel artists and writers.
Critical reception was generally positive, with much of the praise going to the visuals. Reactions to the gameplay were mixed, especially upon the game's budget re-release, by which time it was considered dated.
›Story
Bruce Banner wakes up to discover himself securely fastened to a chair within an enigmatic chamber. In a bid to liberate himself, he bites his lip, triggering a transformation into the Hulk. However, his efforts are thwarted as the room is filled with gas, seeping through his skin and causing him to revert back to his human form. Surveying his surroundings, he identifies three dome-shaped edifices enveloped by a grassy expanse.
Outside these structures, Banner can successfully transform into the Hulk. While exploring, he unexpectedly encounters an astral projection of Doctor Strange. The projection advises him to recall the concept of Nightmare and drops a hint about searching for Scott's upcoming Marvel Adventure at his preferred store before fading away.
Within a cavern, the Hulk crosses paths with Ultron, who has ensnared Ant-Man in a cage. With resourcefulness, the Hulk gathers an army of ants from the nearby field, enabling Ant-Man to control them. This alliance results in the incapacitation of Ultron and the subsequent liberation of Ant-Man. During his expedition, the Hulk accumulates an assortment of gems.
Upon acquiring all of them, he is confronted by the Chief Examiner. This enigmatic figure imparts the keyword "Aria" before departing.
Keywords
- based on - comics
Media
The articlegameplay, story, development, reception
Gameplay
Questprobe featuring The Hulk is a graphic adventure game in which the player controls the Hulk and his human alter ego Bruce Banner. The player can move between locations within the game's environment by entering one of four directions (north, south, east, and west), and can examine objects in search for clues to advance the narrative. The game features a 120-word vocabulary, and the parser can only register commands up to two words in length, generally in a verb/noun format (for example, "open box"). Commands consisting of a single letter may also by entered to expedite gameplay time (for example, "u" or "d" to move up or down).
Although lethal scenarios may be encountered, dying merely results in the player being deposited in a limbo-like room, where the player may enter "go down" to descend a flight of stairs and resume gameplay without penalty. The game's graphics can be toggled on or off. The player can save their progress by entering "save game" and assigning the current game to one of four code letters (A, B, C, or D), which can be entered to load the game at a later time.
Story
Bruce Banner awakens to find himself bound to a chair in a mysterious chamber. He manages to transform into the Hulk and free himself, but gas fills the room and permeates his skin, reverting him back to Banner. He explores his surroundings, which consist of three dome-shaped buildings and a grassy field surrounding them; Banner is able to transform into the Hulk outside of the domes. He happens upon an astral projection of Doctor Strange, who advises remembering Nightmare and encourages him to "look for Scott's next Marvel Adventure at [his] favorite store" before vanishing.
In a cavern, the Hulk encounters Ultron, who has trapped Ant-Man in a cage. The Hulk gathers a swarm of army ants from the field, allowing Ant-Man to control them, incapacitate Ultron, and free himself. Throughout his exploration, the Hulk amasses a collection of gems. Upon retrieving all of them, the Hulk is approached by the Chief Examiner, who leaves him with the password "Aria".
Development
In 1983, Marvel Comics vice president Joseph Calamari, wishing to introduce the brand to home computers, searched for a licensee for use of the company's characters in a home computer game. He personally approached Adventure International founder and CEO Scott Adams, recognizing him as a leader in the market. Adams had been an avid reader of Marvel since his childhood, and saw potential in the venture. The negotiations for their contract lasted six months, with the final version being signed on December 1, 1983.
Marvel granted Adventure International a ten-year license for exclusive use of their characters in adventure games. This was Marvel's first long-term license, as most licenses last only one or two years. It was also Adventure's first time using licensed characters, and Adams would reflect fondly in his collaboration with Marvel, considering them one of the friendliest firms he had worked with.
Reception
Reception of the original release of Questprobe featuring The Hulk was generally positive, with the visuals receiving particular acclaim. The White Wizard of Personal Computer Games regarded the graphics as excellent, but was also thankful for the option to toggle them off to decrease loading times. Steve Gould of Page 6, deeming the game "the best Graphic Adventure of any kind that I have seen", commended the size and detail of the visuals as well as the elimination of flickering in comparison to past graphic adventure titles. Derek Brewster of Crash praised the graphics for their rich detail (singling out the transformations between Banner and the Hulk) and fast loading times.
Noel Williams of Micro Adventurer acknowledged the graphics as attractive, but considered them to fall short of those of other software companies. He appreciated the illustrations' stylistic accuracy to the comics as well as the close-up images of the game's collectible items. However, he was annoyed that the transformation from the Hulk to Banner slowed the gameplay's pacing. John Jermaine, writing for Run, was pleased by the accuracy of the visuals to the comics and admired the artistry of the backgrounds.
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
