Ludography
R.C. Pro-Am cover

1988 · Rare Ltd. · Racing · Vehicular combat

R.C. Pro-Am

Timed Nintendo exclusive

Presented in an overhead isometric perspective, a single player races a radio-controlled car around a series of tracks. The objective of each track is to qualify for the next race by placing in the top three racers. Players collect items to improve performance, and they must avoid a variety of hazards such as rain puddles and oil slicks. It is an example of a racing game which features vehicular combat, in which racers can use missiles and bombs to temporarily disable opposing vehicles.

Also known as
Championship Pro-Am · RC Pro-Am · Количките · R.C. Pro-Am: 32 Tracks of Racing Thrills · R.C. Pro-Am: 32 Pistas de pura Emoção!
Released
1 February 1988
Platforms
NESArcadeSega Genesis
Genres
RacingVehicular combat
Developers
Rare Ltd.
Publishers
Nintendo
Modes
Single-player
Perspective
Bird view / Isometric
Themes
Action
Country
United Kingdom
Age ratings
CLASS_IND L
Languages
English
Copies sold
2.1 million
Composers
David Wise

About

C. Pro-Am is a racing game developed by Rare and published by Nintendo for the Nintendo Entertainment System. It was released in North America in February 1988, and then in Europe on 15 April. Presented in an overhead isometric perspective, a single player races a radio-controlled car around a series of tracks in vehicular combat.

Each track qualifies its top three racers for the next track. Collectible power-up items improve performance, hazards include rain puddles and oil slicks, and missiles and bombs can temporarily disable opponents. Originally titled Pro Am Racing, it was ported to the Sega Genesis in 1992 as Championship Pro-Am, an enhanced remake with enhanced graphics and additional features. C.

Keywords

  • vehicular combat
  • vehicle combat
  • licensed game
  • motorsports
  • upgradeable vehicles
  • power glove support
  • nintendo switch online

Media

R.C. Pro-Am screenshot 1

The articlegameplay, story, development, reception

Gameplay

C. Pro-Am is a racing video game in which a player races a radio-controlled car against three opponents around a track from an overhead isometric perspective. The horizontal control pad buttons steer left or right, and the other buttons accelerate, fire weapons, and pause the game. Across 32 tracks, the top three of four racers qualify for each next race or reach a game over.

Two continues can restart the previous race, losing all points. Each track gives a trophy, and a high score yields larger "High Score Trophies", leading up to the "Super Trophy".

Reception

Worldwide, 2.3 million copies of R.C. Pro-Am were sold. This unqualified success made Rare into a major developer for the Nintendo Entertainment System.

Computer Gaming World called it "a compelling, innovating approach to car racing video games". Bill Kunkel found that it was distinguished from earlier racing games such as Sega's Enduro Racer, Nintendo's Mach Rider, and Atari's Pole Position by going from a more standard "pseudo-first-person" view to an isometric perspective. He praised its simplicity and controls, comparing them to that of an actual radio-controlled car. He criticized its lack of a two-player feature and for the instruction booklet's vagueness.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
NES1 February 1988North America · Europe 1 April 1988 · Korea 31 December 1989 · Brazil 31 December 1994
Arcade31 December 1988North America
Sega Genesis31 December 1992North America

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
NESNES-PMEurope—
NES-PM-USANorth America—

Box artone per regional release we hold art for

Editions and related releases

Included in
Rare ReplayRare Collection 1

Games like this

Collections8 collections

Platform libraries

Years

Genres

Publishers

Description adapted from its source, CC BY-SA 4.0.