
- 52/100
- Players16 ratings
More scores
- Metacritic usersuser score
- 54/100
- GameFAQsTough
- 3.27/5
- Player reviews
- 76% positive28,533 reviews
- Steam Deck
- Playable
- Runs on
- Windows
- Price
- Free
Where to get it

2013 · Sector3 Studios · Racing · Sim racing
RaceRoom
RaceRoom is the premier free-to-play racing simulation on PC and home to official race series like DTM, WTCR, and ADAC GT Masters. Enter RaceRoom and enter the world of a professional race car driver.
- Released
- 12 February 2013
- Platforms
- Windows
- Genres
- RacingSim racingSimulationSports
- Developers
- Sector3 Studios
- Publishers
- RaceRoom Entertainment
- Modes
- MultiplayerSingle-player
- Perspective
- First personThird personVirtual Reality
- Engine
- isiMotor
- Country
- Sweden
- Languages
- English, French, German, Italian, Spanish (Spain)
- Time to beat
- 9.5hmain story10hcompletionist
About
RaceRoom Racing Experience (also referred to simply as RaceRoom) is a freemium sim racing video game developed by KW Studios and published by RaceRoom Entertainment AG in 2013. The game provides a selection of free-to-play race cars and tracks to drive in multiplayer and single player games modes. Sponsored competitions and other free-to-play events allow users to use premium game content at no cost.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
RaceRoom offers many different game modes such as Multiplayer Races, Custom Championships, Single Races against AI, Practice, Leaderboard Challenges and Online Competitions. The simulation also includes an online portal that keeps track of player statistics and leaderboard entries that serve as a platform for the players' activities. The game aims to provide an authentic racing experience through detailed car and track models as well as realistic car behaviour and sounds. RaceRoom also supports virtual reality through Valve Index, HTC Vive, Oculus Rift or Windows Mixed Reality.
The game includes more than 250 fully licensed cars available from 49 manufacturers, spanning from touring cars, sports cars, open-wheel cars, and historic classes. A total of 69 venues, including layouts, are available.
Development
According to CEO Chris Speed, RaceRoom was initially created and maintained by 10 to 11 people. The game licensed Image Space Incorporated's isiMotor 2 game engine, and utilized a new proprietary RendR graphics engine, capable of rendering different times of day, post-processing effects, and support for rain, although RaceRoom does not currently feature rain. The game also features a custom audio engine. The game entered closed beta in late 2012, transitioning to open beta a few months later.
Since its release, RaceRoom has been updated regularly with new features and content and has received significant improvements in all departments. In a March 2016 interview with Inside Sim Racing, producer Jean-François Chardon stated that the original code remaining from the base isiMotor 2 engine in RaceRoom is "less than 20 percent". RaceRoom continues to run on RendR; a move to Unreal Engine 4 was previously planned, with a development image of RaceRoom running the engine teased by Speed in the studio's forums, although this never materialized. The game received a major graphics overhaul on September 2024, featuring improved rendering, performance optimizations, and new features such as dynamic cloud coverage.
Reception
Eurogamer reviewed RaceRoom in 2014 and called it "the best racing game you've never heard of".
Releases by platformdates and regions as published
Editions and related releases
- Downloadable content
- RaceRoom Racing Experience: ADAC GT Masters Experience 2014RaceRoom Racing Experience: DTM Experience 2014RaceRoom Racing Experience: Nurburgring Legends
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Description adapted from its source, CC BY-SA 4.0.
