Ludography
Racing Destruction Set cover

1985 · Arcade · Racing

Racing Destruction Set

An isometric racing game that sets itself apart by the large number of customizable options.

Released
1985
Platforms
Atari 8-bitCommodore 64Commodore C64/128/MAX
Genres
ArcadeRacingVehicular combat
Developers
—
Publishers
Electronic Arts
Modes
MultiplayerSingle-player
Perspective
Bird view / Isometric
Themes
Action
Country
United States
Languages
English

About

Racing Destruction Set is a 1985 racing video game developed and published by Electronic Arts for the Commodore 64. It was advertised as being Commodore 128 compatible. A version for Atari 8-bit computers, programmed by Rebecca Heineman of Interplay, was released in 1986 in the United States, United Kingdom, and Germany. The game allows players to design and race on tracks with a variety of vehicles. It is part of the Construction Set series along with Pinball Construction Set, Music Construction Set, and Adventure Construction Set.

Keywords

  • editor

Media

The articlegameplay, story, development, reception

Gameplay

The game is a one or two-player game played with joysticks.

The player can create different race tracks using a variety of templates. The player can create ramps and elevation changes in the layout of the track as well. The builder also has the options to change the type of terrain - laying slippery ice stretches of track, normal track, or difficult sandy sections of track.

Development

The game was written by Rick Koenig, with art by Connie Goldman and music by David Warhol.

Koenig, Goldman and Warhol had all worked for the Intellivision game design team at Mattel during the early 1980s, where Koenig had programmed the Intellivision Motocross game. When Intellivision Director of Game Development Don Daglow left Mattel and joined Electronic Arts as a Producer in late 1983, he reunited Koenig, Goldman and Warhol on Racing Destruction Set at EA.

Reception

Racing Destruction Set was Electronic Arts' third best-selling Commodore game as of late 1987. In the UK, issue 6 of Zzap!64 magazine awarded the game a "Sizzler", giving it a rating of 95%.

Legacy

In 1991, RDS was remade on the Super NES and released as RPM Racing. This was followed up by Rock N' Roll Racing, also on the SNES, in 1993.

Releases by platformdates and regions as published

PlatformReleasedRegions
Commodore C64/128/MAX1 April 1985North America
Atari 8-bit1 May 1985North America

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Description adapted from its source, CC BY-SA 4.0.