Ludography
80/100
Players4 ratings
80/100
Critics1 review

Where to get it

Raiden IV cover

2007 · Expanded edition · MOSS · Arcade · Shoot 'em up

Raiden IV

Expanded edition

The series that changed the history of arcade shoot'em ups is back with the crazed action of Overkill mode! Instill fear in your enemies with devastating attacks and earn the acclaimed title of Master Ace!

Released
7 June 2007
Platforms
PlayStation 3WindowsXbox 360
Genres
ArcadeShoot 'em upShooter
Developers
MOSS
Publishers
Taito
Series
Raiden
Modes
Co-opSingle-player
Perspective
Bird view / Isometric
Themes
Action
Country
Japan
Languages
English
Entry
#4 in Raiden

About

Raiden IV (雷電IV, Raiden Fō) is a vertically scrolling shooter developed by MOSS and released as an arcade video game in Japan in 2007. A home conversion was published for Xbox 360 in 2008. An updated arcade version was later released for Taito's NESiCAxLive digital distribution platform. Two more versions with new content were released: Raiden IV: OverKill for PlayStation 3 and Windows, and Raiden IV x MIKADO remix for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.

Keywords

  • shmup

Media

The articlegameplay, story, development, reception

Gameplay

The gameplay of Raiden IV is similar to the previous games. In each stage of increasing difficulty, players maneuver their fighter craft, engaging various enemies and avoiding their attacks. The Flash Shot mechanic, first introduced in Raiden III, returns in this game. Collectible items include weapon upgrade icons, bombs to cancel enemy attacks and deal damage to enemies over a large area, and score items such as medals and fairies.

Story

The Crystals have returned again after numerous defeats against humanity. The VCD immediately launches a new model of the Raiden fighter, the Fighting Thunder ME-02 Kai, to stop the Crystals from taking over the Earth.

Development

The first location test for Raiden IV was held at Akihabara Hey on July 22–23, 2006, on an Egret II system. This version had three difficulty levels and forced a different weapon for each player. The second location test was held again at Hey and at Taito Game World in Shinjuku on October 14–16. The third location test was held at High-Tech Sega in Shibuya and Taito Game World in Shinjuku on December 27.

The version of the game used in this location test allowed players to select a weapon. The fourth and final location test was held at Shinjuku Gesen Mikado on February 20, 2007.

Reception

S. release, with both IGN and the Official Xbox Magazine scoring it a 6 out of 10. IGN's Eric Brudvig writes: "Though at first glance you might think there are 14 levels in Raiden IV ... there are in fact only seven with the second half of the game merely repeating the first....

UFO Interactive Games went ahead and added insult to injury with its use of downloadable content. After dishing out $40 for the game, you'll find that only one of the three ships on the main menu can be used. The other two must be purchased through Xbox Live". Backlash over the pay to play ships has created controversy at several gaming forums, leading gamers to wonder whether the extra content is worth the price to obtain them.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 329 April 2014Worldwide
Windows3 September 2015Worldwide

Editions and related releases

Expanded editions
Raiden IV x Mikado Remix
Part of
Raiden IV
Expanded edition of
Raiden IV
Built on it
Raiden IV x Mikado Remix

In the same series

Games like this

Collections6 collections

Platform libraries

Years

Description adapted from its source, CC BY-SA 4.0.