
2007 · Expanded edition · MOSS · Arcade · Shoot 'em up
Raiden IV
Expanded edition
The series that changed the history of arcade shoot'em ups is back with the crazed action of Overkill mode! Instill fear in your enemies with devastating attacks and earn the acclaimed title of Master Ace!
- Released
- 7 June 2007
- Platforms
- PlayStation 3WindowsXbox 360
- Genres
- ArcadeShoot 'em upShooter
- Developers
- MOSS
- Publishers
- Taito
- Series
- Raiden
- Modes
- Co-opSingle-player
- Perspective
- Bird view / Isometric
- Themes
- Action
- Country
- Japan
- Languages
- English
- Entry
- #4 in Raiden
About
Raiden IV (雷電IV, Raiden Fō) is a vertically scrolling shooter developed by MOSS and released as an arcade video game in Japan in 2007. A home conversion was published for Xbox 360 in 2008. An updated arcade version was later released for Taito's NESiCAxLive digital distribution platform. Two more versions with new content were released: Raiden IV: OverKill for PlayStation 3 and Windows, and Raiden IV x MIKADO remix for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.
Keywords
- shmup
Media
The articlegameplay, story, development, reception
Gameplay
The gameplay of Raiden IV is similar to the previous games. In each stage of increasing difficulty, players maneuver their fighter craft, engaging various enemies and avoiding their attacks. The Flash Shot mechanic, first introduced in Raiden III, returns in this game. Collectible items include weapon upgrade icons, bombs to cancel enemy attacks and deal damage to enemies over a large area, and score items such as medals and fairies.
Story
The Crystals have returned again after numerous defeats against humanity. The VCD immediately launches a new model of the Raiden fighter, the Fighting Thunder ME-02 Kai, to stop the Crystals from taking over the Earth.
Development
The first location test for Raiden IV was held at Akihabara Hey on July 22–23, 2006, on an Egret II system. This version had three difficulty levels and forced a different weapon for each player. The second location test was held again at Hey and at Taito Game World in Shinjuku on October 14–16. The third location test was held at High-Tech Sega in Shibuya and Taito Game World in Shinjuku on December 27.
The version of the game used in this location test allowed players to select a weapon. The fourth and final location test was held at Shinjuku Gesen Mikado on February 20, 2007.
Reception
S. release, with both IGN and the Official Xbox Magazine scoring it a 6 out of 10. IGN's Eric Brudvig writes: "Though at first glance you might think there are 14 levels in Raiden IV ... there are in fact only seven with the second half of the game merely repeating the first....
UFO Interactive Games went ahead and added insult to injury with its use of downloadable content. After dishing out $40 for the game, you'll find that only one of the three ships on the main menu can be used. The other two must be purchased through Xbox Live". Backlash over the pay to play ships has created controversy at several gaming forums, leading gamers to wonder whether the extra content is worth the price to obtain them.
Releases by platformdates and regions as published
Editions and related releases
- Expanded editions
- Raiden IV x Mikado Remix
- Part of
- Raiden IV
- Expanded edition of
- Raiden IV
- Built on it
- Raiden IV x Mikado Remix
In the same series
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Collections6 collections
Platform libraries
- Xbox 360 games (M–Z)
- Backward-compatible games for Xbox One and Series X/SList of compatible titles from Xbox 360
Years
- Games released in 2014List › April–June
- Games released in 2021List › April–June
- Games released in 2022List › January-March
- Games released in 2023List › January–March
- Games released in 2023List › January–March
Description adapted from its source, CC BY-SA 4.0.

