

2009 · Namco · Arcade · Light gun shooter
Razing Storm
Razing Storm is an arcade shooter that combines the two player co-op of Time Crisis and the machine gun action of Crisis Zone. It is an arcade only release.
- Released
- 2009
- Platforms
- Arcade
- Genres
- ArcadeLight gun shooterShooter
- Developers
- Namco
- Publishers
- Bandai Namco Entertainment
- Series
- Time Crisis
- Modes
- MultiplayerSingle-player
- Perspective
- First person
- Themes
- ActionScience fiction
- Engine
- Havok
- Country
- Japan
About
Razing Storm is a 2009 light-gun shooter video game developed and published by Namco Bandai Games for the System 357 arcade board. It is the second spin-off of the Time Crisis series published by Namco after Crisis Zone.
Razing Storm was released for the PlayStation 3 as Time Crisis: Razing Storm in North America, and as Big 3 Gun Shooting in Japan in October 2010, and features support for the PlayStation Move controller and Namco Guncon 3 controller.
Keywords
- multiple endings
The articlegameplay, story, development, reception
Gameplay
Razing Storm is similar to many of its Time Crisis rail shooter counterparts, namely Crisis Zone, using the signature foot pedal cover system, but providing the player with a machine gun as the default weapon and a handheld ballistic shield. Pressing down on the pedal allows the player to lower the shield and attack, but leaves them open to enemy fire. Releasing the pedal allows the player to raise the shield, reloading their weapon and rendering the player impervious to all conventional types of damage, but leaves them unable to attack. The game also has a time limit on each section. This forces the player to attack and take risks rather than spend too much time hiding behind their shield, or they will face damage from events that occur when from the timer runs out.
Players have a limited number of life marks (a default setting of three) and one mark is taken away for every hit of damage they take and whenever the timer runs out. A one-half mark is taken away for accidentally shooting a civilian in certain situations, but several one-half marks can be earned (even above the default amount) by covering allied squad members in other situations. When the life marks drop to zero or below, the game is over. Different from most Time Crisis games, clear warnings are given when an enemy has locked-on and is about to attack, usually in the form of a shrinking crosshair mark around an enemy's gun, or a yellow triangle around flying projectiles. As the player keeps progressing without taking damage, the warning time shrinks and projectiles travel faster, forcing the player to defend much more quickly and efficiently to avoid damage while moving forward, much like the Virtua Cop series.
Story
Razing Storm's story takes place in the year 2030, with the players — referred to as Alpha One and Alpha Two in-game — in a massively destructible environment to fight futuristic terrorists and renegade soldiers. Located in South America, which is under a bloody revolution. The player is sent as part of a special forces unit called S.C.A.R. (Strategic Combat and Rescue), sent to capture the leader of the rebels, Paulo Guerra, who masterminded an attack on the United States. Guerra's schemes are shrouded in mystery, as much of his doings are unraveled in the PlayStation 3 version of the game, which also wraps up the cliffhanger from the Arcade release.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Time Crisis: Razing Storm
In the same series
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Description adapted from its source, CC BY-SA 4.0.

