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Rendering Ranger: R2 cover

1995 · Rainbow Arts · Action · Platformer

Rendering Ranger: R2

Nintendo exclusive

Rendering Ranger R2 is an action game developed by Rainbow Arts and published by Virgin Interactive in 1995 for the Super Famicom in Japan only. The game was slated to be released in western territories under the name Targa, but this version ended cancelled due to Rainbow Arts being unable to secure a publisher at the time. The game was created by Manfred Trenz, utilizing pre-rendered graphics.

Released
17 November 1995
Platforms
SNES
Genres
ActionPlatformerScienceShooter
Developers
Rainbow Arts
Publishers
Virgin Interactive
Modes
Single-player
Perspective
Side view
Themes
ActionScience fiction
Country
Germany
Languages
Japanese

About

Rendering Ranger: R2 is a 1995 side-scrolling action video game developed by Rainbow Arts and published by Virgin Interactive for the Super Famicom. It was released only in Japan, and has gone on to be one of the rarest Super Famicom titles in existence. In June 2022, Ziggurat Interactive announced that the game would be ported to Microsoft Windows, Nintendo Switch, PlayStation 4, and PlayStation 5, with Limited Run Games set to distribute copies for the Super Nintendo Entertainment System.

›Story

The Rendering Ranger has travelled far, crossing galaxies and boldly faced the perils of the black hole. With lethal and malignant certainty, The Cube has been lurking for aeons, waiting just for him. Showing its demonic features, core of evil, black and old, legions of unholy creatures breath fire. Utmost evil's incarnation, the Silver Hero stands tall. In this quest for domination, who will win and who will fall?

Spilling blood and raging fire is the price they have to pay. Evil doomed to funeral pyre. Yes, It's Armageddon Day!

Keywords

  • japan only

Media

The articlegameplay, story, development, reception

Gameplay

Players control the titular Rendering Ranger, a special forces soldier tasked with defending the Earth and its remaining inhabitants from a devastating alien invasion. A high score screen is present and there are many different types of laser guns to acquire throughout the post-apocalyptic adventure. The player can choose from three to seven lives. However, there are no continues so practice is essential to winning the game.

The player can take five hits before losing a life but pits automatically make him lose a life. Weapons are found in floating orbs, and each color holds a different kind of gun.

Development

The game was developed by Manfred Trenz, director of the Turrican series. This game was only released in Japan, but is entirely in English. The unreleased PAL/North American version of the game was to be called Targa. According to an interview with Trenz, he stated that the game was originally named as Targa, it featured hand-drawn graphics, and later it was changed to pre-rendered graphics following the success of Donkey Kong Country, hence the name change. By the time the game was finally finished, the only company interested in publishing it was the Japanese branch of Virgin Interactive.

The game was released exclusively in Japan on November 17, 1995. Only 10,000 copies were made for the game. It is a very rare game, and has become a sought-after collector's item. It is considered one of the rarest games for the Super Famicom, alongside such titles as Magical Pop'n.

Reception

On release, the game was scored a 22 out of 40 by a panel of four reviewers at Famitsu. Eurogamer writer Tom Massey described it as "Turrican meets Contra", and complained of screen inertia. Nintendo Life gave it a 90/100.

Releases by platformdates and regions as published

PlatformReleasedRegions
SNESCancelled17 November 1995Japan

Editions and related releases

Expanded editions
Rendering Ranger: R2 - Rewind
Built on it
Rendering Ranger: R² [Rewind]

Games like this

Collections2 collections

Platform libraries

Years

Description adapted from its source, CC BY-SA 4.0.