Ludography
Roadwars cover

1987 · Action · Racing

Roadwars

A 1-on-1 3-D shoot-em'-up in which one or two players drive battlespheres (futuristic tanks) up an infinitely long road and destroy oncoming hazards. The action is very simplistic and there's little to do other than dodge or blast approaching objects.

Released
1987
Platforms
AmigaArcadeAtari STAtari ST/STECommodore C64/128/MAXMSXZX Spectrum
Genres
ActionRacingShooter
Developers
—
Publishers
Krome Studios Melbourne
Perspective
Third person
Themes
ActionScience fiction
Country
United Kingdom

About

Roadwars is the first arcade game developed by Arcadia, the short-lived arcade game division of Mastertronic. The home computer versions were developed by Binary Design and published by Melbourne House, who had recently been acquired by Mastertronic. Versions of the game released in the US were distributed by Electronic Arts.

The articlegameplay, story, development, reception

Gameplay

Roadwars is an arcade-like game which can be played with one or two players, and uses a joystick.

Story

Roadwars is a game in which the player drives a Battlesphere, an oval-shaped mobile weapon system armed with a laser cannon and a protective shield. Battlespheres protect the stability of the spaceways between the moons of the planet Armageddon by destroying destructive debris. The magnetic side panels which allow vehicles to travel on the spaceways are malfunctioning and can delay or even destroy a Battlesphere.

Releases by platformdates and regions as published

PlatformReleasedRegions
Amiga31 December 1987Europe
Atari ST/STE31 December 1987Europe
MSX31 December 1988Europe
Arcade31 December 1988North America
Commodore C64/128/MAX31 December 1988Europe
ZX Spectrum31 December 1988Europe

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.