Ludography
64/100
Players27 ratings
74/100
Critics4 reviews
Player reviews
91% positive1,733 reviews
Steam Deck
Verified
Runs on
Windows, Mac, Linux

Where to get it

Rochard cover

2011 · Recoil Games · Adventure · Indie

Rochard

PlayStation console exclusive

Rochard is a game where manipulating gravity and using the G-Lifter (a gravity device used to easily move weighty objects around) are crucial elements for success. With the help of his sci-fi mining tools and taking advantage of the laws of physics, the protagonist John Rochard will carry you through a game packed with puzzles, action, humor, great music, excellent level design and a story rich of twists.

Released
27 September 2011
Platforms
AndroidLinuxPlayStation 3WindowsmacOS
Genres
AdventureIndieMetroidvaniaPlatformerPuzzle
Developers
Recoil Games
Publishers
Daybreak Game Company
Modes
Single-player
Perspective
Side view
Themes
ActionScience fiction
Country
Finland
Age ratings
ESRB TPEGI 12
Time to beat
3.5hmain story4.5hwith extras7hcompletionist
Composers
Markus Kaarlonen

About

Rochard is a science fiction platform game available for the PlayStation 3 through the PlayStation Network, for Android, Microsoft Windows, Linux and Mac OS X through the Steam online distribution platform, and for Linux as part of the Humble Indie Bundle 6. Developed by Recoil Games, the game revolves around the manipulation of gravity and the use of a gravity device used to easily move heavy objects around.

The game was launched on the PlayStation Network on September 27, 2011, in USA and on September 28, 2011, in Europe. The game was launched for Windows on November 15, 2011. The game was launched worldwide for Android on March 9, 2014. The game was made unavailable to purchase from Steam on February 17, 2021.

›Story

John Rochard, leader of the lowest producing team of astro-miners the Skyrig Corporation ever employed, accidentally discovers an ancient alien structure hidden deep in an asteroid, thus proving mankind isn’t alone in the universe.

Soon afterwards, John’s team goes missing without a trace and he finds himself stranded on the asteroid and under attack by space bandits. John quickly realizes that dangerous forces are at work, determined to use the discovery for their own sinister means…

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Rochard is a two-dimensional side-scrolling platformer taking place in three-dimensional scenes. The player character, John Rochard, works his way through a series of environments, each containing a mix of puzzle and combat encounters. To overcome these challenges, the player has access to several tools and mechanics that relate to gravity, weight and matter properties.

Players can change the gravity between “normal” earthlike gravity and low gravity. Controlling the gravity is the key feature of the game and allows John to, for example, jump higher in low gravity, alter trajectories of thrown objects, or swing on certain objects using the Gravity Beam. Some levels have sections where the gravity is inverted. In some other levels, players can invert the gravity themselves.

Story

John Rochard (Jon St. John), leader of the lowest producing team of astro-miners the Skyrig Corporation ever employed, accidentally discovers an ancient structure hidden deep in an asteroid. Soon afterwards, John’s team goes missing without a trace and he finds himself stranded on the asteroid and under attack by space bandits. John quickly realizes that dangerous forces are at work, determined to use the discovery for their own sinister means.

As the supposed reinforcements of his boss Maximillian arrive, it is revealed that they are in league with the space bandits. Fighting his way down through the tunnels to get to his trapped team mates Skyler (Lani Minella) and Zander. As John reaches them, Zander succumbs to his wounds, sending both Skyler and John on a path to uncover the mystery surrounding their recent find and to avenge their fallen colleague. The ancient structure turns out to be an alien temple, containing Native American glyphs. Unable to read the engravings, John and Skyler decide to head for Floyd, Skyler's uncle, whose Native American roots might help them make sense of it all.

Development

Rochard has been developed using the Unity engine and was launched in late September 2011 as the first PlayStation 3 game to use this engine. Unity's multi-platform capabilities also resulted in a speedy follow-up release on Steam on November 15, 2011. The Mac version followed in December 2011 on Mac App Store, and the Linux version was available in Humble Indie Bundle 6 on September 18, 2012.

The game features a soundtrack composed by Markus “Captain” Kaarlonen from Poets of the Fall, mixing southern rock/blues and 1980s-inspired electronic music, originally composed on Amiga with Protracker. A special version of the game that includes the full soundtrack in an MP3 format was released on Steam alongside the game's regular edition.

Reception

Rochard has received generally favorable reviews for its initial release on PSN, with a Metacritic average score of 79% and a GameRankings average score of 79%. The following Steam release was well received for its solid conversion of the control mechanics to a keyboard and mouse format, standing at a Metacritic average of 82% and a GameRankings average of 82.5%.

Prior to its release, Rochard was awarded "Best of Gamescom 2011" by GamingXP. Following its release, the game has received Editors' Choice awards from IGN, GamePro, Gaming Nexus, GameShark and Pelit and won the Unity Awards for Best Gameplay and Best Graphics at the Unite 2011 event.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 327 September 2011North America · Europe 28 September 2011
Windows15 November 2011Worldwide
macOS21 December 2011Worldwide
Linux18 September 2012Worldwide
Android9 March 2014Worldwide

Editions and related releases

Downloadable content
Rochard: Hard Times

Games like this

Collections3 collections

Description adapted from its source, CC BY-SA 4.0.