Ludography
55/100
Critics2 reviews
RTX Red Rock cover

2003 · Lucasfilm Games · Action-adventure · Adventure

RTX Red Rock

In this game the player controls Major Eugene Wheeler, a radical tactics expert sent to the Mars base to investigate the loss of communications. Once there, he discovers that the base has been taken over by alien invaders who plan to use it to launch an attack on Earth. Wheeler must use all his wits and skills to prevent this from happening.

Released
17 June 2003
Platforms
GameCubePlayStation 2
Genres
Action-adventureAdventureBeat 'em up
Developers
Lucasfilm Games
Publishers
—
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
ActionScience fiction
Country
United States
Age ratings
ESRB T
Languages
English, Spanish (Spain)

About

RTX Red Rock is a 2003 action-adventure game developed and published by LucasArts for the PlayStation 2. It was announced and later canceled for the GameCube.

Media

The articlegameplay, story, development, reception

Story

In the year 2113 aliens of unknown origin, known simply as LEDs (Light-Emitting Demons) launch an attack on Earth, resulting in heavy casualties on both sides. Earth comes out of the fighting victorious, but advanced US intelligence discovers that the LEDs have invaded Earth's colony on Mars. Believing that the LEDs intend to launch another attack on Earth, but unsure how to deal with the problem, the US army chief decides to send in an RTX (Radical Tactics Expert) to properly evaluate the situation.

This brings him to Major Wheeler. Wheeler undertakes the mission, despite his fear of Mars and goes off along with his robotic sidekick IRIS.

Reception

The game received "generally unfavorable reviews" according to the review aggregation website Metacritic.

GameSpot's Giancarlo Varanini thought that the game had a promising concept but the end result was disappointing: "It's just not a very fun game to play, and unless you're absolutely desperate for something to take up your time, it should probably be avoided." Kaiser Hwang of IGN found the game had "a lot of features and varied gameplay elements but fails to deliver where it counts." with "unfocused and bland" gameplay which made it hard to recommend. In a review for Eurogamer, Kristan Reed said "RTX tries hard to appeal to a broad audience, but feels so lacking in polish, you wonder how such a prestigious company could allow it to be released in such a state." He did concede, however, that if people could accept the game's limitations it was "actually a rather solid enjoyable, well paced adventure game."

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 217 June 2003North America · Europe 17 July 2003
GameCubeCancelledUnreleased

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Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.