Ludography
S.W.I.N.E. cover

2001 · StormRegion · Real-time strategy · Real-time tactics

S.W.I.N.E.

S.W.I.N.E. (Strategic Warfare In a Nifty Environment) is a real-time tactics game designed by FishTank Studios. The player chooses to fight as either the brutal invading pigs or the pacifist rabbits, and plays a series of missions. There are many units, including mortar, artillery, and tank units. There are also 10 multiplayer campaigns, each with many modes of play, including capture the flag and deathmatch.

Released
19 November 2001
Platforms
Windows
Genres
Real-time strategyReal-time tacticsSimulationStrategy
Developers
StormRegionKite Games
Publishers
Ravensburger Interactive Media
Modes
MultiplayerSingle-player
Age ratings
ESRB T

About

E. (Strategic Warfare In a Nifty Environment) is a 2001 real-time tactics video game designed by Hungarian video game developer StormRegion and published by Ravensburger Interactive Media under their mature game label Fishtank Interactive. The player chooses to fight as either the brutal invading pigs or the campy rabbits, and plays a series of missions. There are many units, including mortar, artillery, and tank units.

There are also 10 multiplayer maps, each with many modes of play, including capture the flag and deathmatch. E. was made available to download for free by its developer, StormRegion. Owing to the GameSpy shutdown, multiplayer is no longer available.

Keywords

  • acronym titles

Media

S.W.I.N.E. screenshot 1

The articlegameplay, story, development, reception

Gameplay

Like many other real-time tactics games, S.W.I.N.E. focuses on the tactical aspects of the battle. There is no building construction or resource gathering. Instead, the player is given a determined number of Strategic Points (or SPs) after the accomplishment of a mission, and these points can be either used to buy new units or to activate certain special abilities possessed by some units during battle. It is possible, however, to buy units during the missions.

Like many other 3D strategy games, it is possible for the player to zoom in and out of the battle, as well as rotating the camera around the battlefield. When selected, the units make random statements based on a wide variety of circumstances, such as the time of the day, the type of the terrain or their current health.

Story

On July 26, the Republic of the Pigs was overthrown by the General Iron Tusk. After dealing with the remaining Republican loyalist forces in his territory, Tusk turned its attention to the neighboring nation of Carrotland, home of the rabbits. On August 3, without warning, the National Army of the Pigs (also referred to as the National Pig Army) crossed the border between the two nations, and launched a brutal and swift campaign against the rabbits. Within only two weeks, they'd laid waste to Carrotland, and had its capital under siege.

As a result of the intense fighting, the rabbit army is nearly decimated. Towns and villages are deserted. Carrotland's military defensive efforts haven't been crowned by success, and their reduced army cannot stop the hordes of swine. In desperation, the government and the staff of generals reach the following decision: because overwhelming Iron Tusk's war machine with a frontal attack is impossible, they would have to resort to subterfuge.

Reception

The game received "mixed" reviews according to the review aggregation website Metacritic. Critics complimented its graphics and voice acting, while criticizing the unit AI.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows19 December 2001Worldwide

Editions and related releases

Remastered as
S.W.I.N.E. HD Remaster
Built on it
S.W.I.N.E. HD Remaster

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Description adapted from its source, CC BY-SA 4.0.