Ludography
Player reviews
61% positive260 reviews
Steam Deck
Playable
Runs on
Windows
Price
US$29.99

Where to get it

SBK 22 cover

2022 · Milestone · Racing · Simulation

SBK 22

The Official Game of the 2022 MOTUL FIM Superbike World Championship is the perfect replica of what happens in the real-life, featuring the event calendar, official roster and teams’ pit environments with absolutely photorealistic effects and animated character models. Players will test their skills racing in the boots of the best riders, stepping in all the competitive WorldSBK Official tracks meaning unpredictable and adrenaline challenges.

Released
15 September 2022
Platforms
Xbox Series X/SPlayStation 4WindowsPlayStation 5Xbox One
Genres
RacingSimulationSports
Developers
Milestone
Publishers
Milestone
Modes
MultiplayerSingle-player
Engine
Unreal Engine 4
Age ratings
ESRB EACB GCLASS_IND LPEGI 3USK 0GRAC ALL
Languages
Chinese (Simplified), Chinese (Traditional), English, English (UK), French, German, Italian, Japanese, Portuguese (Brazil), Spanish (Mexico), Spanish (Spain), Thai
Time to beat
16hmain story17hcompletionist

About

l. is an Italian video game developer based in Milan. Founded in 1994 by Antonio Farina, the studio specialises in racing games, especially motorcycle racing games. The company began under the name Graffiti, developing the car racing game Screamer.

After the studio rebranded as Milestone in 1996, it used Screamer's success for multi-game publishing deals with Virgin Interactive and Electronic Arts. The poor performance of Racing Evoluzione, published by Atari with little marketing, lead to key figures leaving Milestone. As part of Leader Group from 2002 on, the studio hired many younger developers and developed multiple games for multiple platforms, including several based on the Superbike World Championship. This shaped Milestone's identity as a developer of motorcycle racing games.

Players say

Media

The articlegameplay, story, development, reception

Development

Antonio Farina founded Milestone as Graffiti in 1994. The nascent studio's first notable game was Screamer, a racing game for personal computers. In 1996, the studio rebranded as Milestone and used Screamer's success to reach publishing agreements with Virgin Interactive and Electronic Arts (EA). Virgin Interactive published Screamer 2 and Screamer Rally, while EA obtained a licence for games based on the Superbike World Championship (SBK).

Milestone and EA worked on three such games released through 2000. These games grew Milestone's visibility and led to a deal with Atari. The publisher was in a troubled financial situation at the time and approached Milestone with a game idea for what became Racing Evoluzione. The deal appeared like a good idea to Milestone but Atari provided little marketing and released it in 2003 in direct competition with Project Gotham Racing.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 515 September 2022Worldwide
Xbox Series X/S15 September 2022Worldwide
Windows15 September 2022Worldwide
PlayStation 415 September 2022Worldwide
Xbox One15 September 2022Worldwide

Games like this

Collections3 collections

Years

Genres

Description adapted from its source, CC BY-SA 4.0.