Ludography
76/100
Players41 ratings
81/100
Critics2 reviews
Secret Agent Clank cover

2008 · High Impact Games · Adventure · Platformer

Secret Agent Clank

PlayStation exclusive

Secret Agent Clank is a platform video game developed by High Impact Games and published by Sony Computer Entertainment. It was released for the PlayStation Portable (PSP) in 2008 and later for the PlayStation 2. The game is a spin-off from the popular Ratchet & Clank series and features Clank as the main character in a secret agent role.

Released
17 June 2008
Platforms
PlayStation 2PlayStation Portable
Genres
AdventurePlatformer
Developers
High Impact Games
Publishers
Sony Interactive Entertainment
Series
Ratchet & Clank
Modes
Single-player
Perspective
Third person
Themes
ActionStealthComedy
Country
United States
Age ratings
PEGI 7CLASS_IND 10ACB PGUSK 12ESRB E10+GRAC ALLCERO A
Languages
Danish, Dutch, English, Finnish, French, German, Italian, Japanese, Korean, Norwegian, Polish, Portuguese (Portugal) and 4 more
Composers
David Bergeaud

About

Secret Agent Clank is a 2008 platform video game developed by High Impact Games and published by Sony Computer Entertainment for the PlayStation Portable. It is the second spin-off of the Ratchet & Clank series. A port developed by Sanzaru Games for the PlayStation 2 was released the following year, making it the last installment of the series to be released on the console.

The theme of Secret Agent Clank is a spoof of the James Bond series, and is based on the Secret Agent Clank element of Up Your Arsenal (2004). To fit with the James Bond theme, Clank has an array of helpful gadgets and devices on his tuxedo, such as a bow tie that he can use as a boomerang and a rose that turns into a carnivorous plant to devour enemies.

›Story

Clank's on a mission. His best buddy, Ratchet, has been framed by a ruthless enemy and jailed for a crime he did not commit. Not only that, but Ratchet's maximum security prison is full of the universe's most dangerous criminals most of whom are lining up to personally "welcome" Ratchet into his new cell. Luckily for Ratchet, he's got Clank on the outside, and luckily for Clank, he's the kind of brainy little robot who is cool under pressure and knows a thing or two about tracking down a mysterious enemy. That’s why, as Secret Agent Clank, he's hot on the trail of clues to unravel the mystery, secure Ratchet’s release from jail, and save the galaxy!

Keywords

  • mascot
  • robots
  • spaceship
  • espionage
  • artificial intelligence
  • over the shoulder
  • teleportation
  • good vs evil
  • digital distribution
  • anthropomorphism
  • polygonal 3d
  • skill points in game

Media

The articlegameplay, story, development, reception

Gameplay

Unlike previous Ratchet & Clank games, Clank's gameplay is more like Ratchet's in comparison. In previous titles, Clank's gameplay consisted mostly of brief, puzzle-platform-oriented segments with minor melee combat elements; in Secret Agent Clank, he has weapons and gadgets of his own. Featured are quick time events where the player must press a sequence of buttons correctly to sneak through an area undetected. Giant Clank, wherein Clank transforms into a monster-sized fighting machine, also makes an appearance.

Besides Clank, both Ratchet and Captain Qwark are playable in the game, as are the Gadgebots. Qwark's gameplay segments are based on dubious accounts of his own exploits and are more action-based. Ratchet's segments in prison are more like the arena gameplay featured in previous games in the series. The Gadgebot segments require switching between Gadgebots to solve puzzles.

Story

A precious gem known as the Eye of Infinity, held at the Boltaire Museum, has been stolen, with Ratchet falsely accused and jailed as he is at the scene of the crime. Skeptical about his involvement, Clank infiltrates the Museum to find out more about the Eye of Infinity. But much to his dismay, Clank finds only coordinates to Asyanica Rooftops. Meanwhile, in jail, Ratchet is forced to fend off the majority of the inmates whom he is responsible for their imprisonment to stay alive.

Clank travels to the Asyanica Rooftops, but is held captive. He contacts the agency Gadgebots to free him.

Development

Secret Agent Clank was in development before the release of Size Matters. In July 2007, rumors of the game's existence surfaced when David Bergeaud, who composes music for the Ratchet & Clank series, accidentally revealed the game in his online resume. The actual game was not confirmed by Sony until a pre-TGS 2007 conference.

On September 17, 2024, the PSP version was re-released for PlayStation 4 and 5. It is an emulated version that allows for enhanced graphics, save states, rewinding, custom controls and trophies.

Reception

Secret Agent Clank received "mixed or average" reviews from critics, according to review aggregator website Metacritic.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation Portable17 June 2008North America · Europe 11 July 2008 · Australia 17 July 2008 · Japan 20 November 2008
PlayStation 226 May 2009North America · Australia 26 May 2009 · Europe 19 June 2009

Title IDsone per regional release, with its latest update

PlatformTitle IDRegionLatest update
PlayStation 2SCES-55496Europe—
SCUS-97623North America—
PlayStation PortableNPHG00011Asia—
UCAS-40218Asia—
UCES-00942Europe / Australia—
UCES-00942/ANZEurope / Australia—
UCES-00942/PEurope / Australia—
UCJS-10084Japan—
UCJS-18034Japan—
UCKS-45096Korea—
UCUS-98697North America—
UCUS98697North America—

Editions and related releases

Ported as
Secret Agent Clank

In the same series

Games like this

Collections4 collections

Description adapted from its source, CC BY-SA 4.0.