Ludography
Shapist cover

2014 · Puzzle

Shapist

2014 video game

Released
2014
Platforms
AndroidiOS
Genres
Puzzle
Developers
—
Publishers
—

About

Shapist is a puzzle video game developed by Dmitry Kurilchenko and published by Qixen-P Design LLP. It was released for iOS and Android on 2014.

The articlegameplay, story, development, reception

Gameplay

The objective of each level is to clear away the door, a 3 by 2 tile box with 6 triangles in the middle. The door is blocked by several blocks of various shapes, which must be maneuvered around. The first levels only have regular blocks, but as the game progresses, different types of blocks are added. These blocks are explained below and have different properties and increase the level of difficulty.

These are normal blocks that only move into empty spaces. They are the first blocks to appear in the game and range widely in shape, size, and color. They do not interact with each other unless pushed into another by the player. Their shape is fixed unlike other blocks; only their location can be altered.

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Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.