Ludography
74/100
Players13 ratings
75/100
Critics3 reviews
More scores
Metacritic6 critic reviews
73/100
Metacritic usersuser score
80/100
GameFAQsJust Right-Tough
3.76/5
Player reviews
88% positive740 reviews
Steam Deck
Playable
Runs on
Windows
Price
US$9.99

Where to get it

SkyDrift cover

2011 · Digital Reality · Action · Indie

SkyDrift

In SkyDrift players pilot one of several airplanes in a fictional racing competition. Gameplay is similar to other airplane racing games such as Plane Crazy and the flight mode of Diddy Kong Racing. The game features 33 single player challenge stages as well as online multiplayer. While the primary focus is racing, dogfights play a large part in some of SkyDrift‍ '​s game modes.

Released
6 September 2011
Platforms
PlayStation 3WindowsXbox 360
Genres
ActionIndieRacing
Developers
Digital Reality
Publishers
Namco Bandai Partners
Modes
Single-player
Perspective
Third person
Themes
Action
Age ratings
PEGI 7ESRB E10+
Languages
English, French, German, Italian, Spanish (Spain)
Time to beat
3.5hmain story9hcompletionist

About

SkyDrift is a 2011 airplane racing video game developed by Digital Reality. It was self-published by the developer on the Microsoft Windows and PlayStation 3 platforms. The Xbox 360 version was published by Bandai Namco Partners.

The game features multiple game modes which are primarily focused on combat racing. Two downloadable content packs have been released which add additional planes and two new game modes. The game was well received, with aggregate scores ranging in the mid-to-high 70% range. Critics generally felt that the gameplay was strong, that the controls were responsive, and that the online multiplayer was excellent, though multiple reviewers cited disappointment in the lack of any local multiplayer.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

In SkyDrift players pilot one of several airplanes in a fictional racing competition. Gameplay is similar to other airplane racing games such as Plane Crazy and the flight mode of Diddy Kong Racing. The game features 33 single player challenge stages as well as online multiplayer. While the primary focus is racing, dogfights play a large part in some of SkyDrift's game modes.

Players are rewarded with boost, which provides a temporary burst of speed, by flying acrobatically, low to the ground, or by taking down opponents. Planes and their separate liveries are unlocked as players progress and complete specified challenges. As players progress on a given course they are sometimes presented with progressing environment hazards such as falling rocks or an avalanche.

Development

The developers said that they wanted to keep a certain amount of realism to the setting of their game. Senior Game Designer Peter Petrekovits described the game's direction as "not a science fiction, but a racing on the most beautiful places on earth". Development began with low polygon versions of the game's three settings to hone gameplay, which were later upgraded with details created from primitive shapes. Artists then took these settings and provided finalized environments while course designers laid out the specific elements to each race.

Multiple routes were created in each setting allowing for several course configurations. Some of the plane designs were inspired from real-world fighter planes, but each were evolved from initial concept art into their current designs. Petrekovits elaborated on their design: "These planes are not real life models. You might see some part[s] of them [that are] familiar, but these are whole new concepts".

Reception

The PlayStation 3 and Xbox 360 versions of SkyDrift received "generally favorable reviews", while the PC version received "average" reviews, according to the review aggregation website Metacritic. According to Gamasutra's analysis SkyDrift moved over 5,100 units on the Xbox 360 and 4,700 units on the PlayStation 3 during the month of its release. The Xbox 360 version moved over 7,500 units as of year-end 2011.

The game's visuals were well received by critics. IGN reviewer Stephanie Lee lauded the visuals. She stated that the graphics are "beautiful detail and [have] a warm color palette". Robert Workman of GameZone also gave high marks for SkyDrift's graphics.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 36 September 2011Worldwide · North America 6 September 2011 · Europe 7 September 2011
Xbox 3607 September 2011Worldwide
Windows21 November 2011Worldwide

Editions and related releases

Remastered as
Skydrift Infinity
Built on it
Skydrift Infinity

Games like this

Collections3 collections

Description adapted from its source, CC BY-SA 4.0.