
- 51/100
- Players6 ratings

1991 · Game Freak · Adventure · Platformer
Smart Ball
Nintendo exclusive
The game involves going through 8 stages (broken up into two parts each) of side-scrolling action. At the end of each stage is a boss monster that must be disposed of.
- Released
- 13 September 1991
- Platforms
- SNES
- Genres
- AdventurePlatformer
- Developers
- Game Freak
- Publishers
- Epic Records Japan
- Modes
- Single-player
- Perspective
- Side view
- Themes
- ActionFantasyKids
- Country
- Japan
- Languages
- English, Japanese
- Composers
- Akira Yamaoka
About
Smart Ball is a platform game developed by Game Freak and System Sacom. It was published by Epic/Sony Records and Sony Imagesoft for the Super Nintendo Entertainment System in 1991. A sequel titled Jerry Boy 2 was in production, but was not released.
Keywords
- magic
- witches
- wall jump
- climbing
- anthropomorphism
- countdown timer
- damsel in distress
- collectibles
- royalty
- konami code
- shape-shifting
- retroachievements
Media

The articlegameplay, story, development, reception
Gameplay
In that incarnation, the player plays as a little jelly bean with eyes, named Jerry, traveling across a grassy landscape. The game has graphics and terrain that are characterized as cartoony and cute, which attracts younger players.
The player is able to defend Jerry or attack enemies by controlling certain physical characteristics of Jerry, such as flattening or stretching his body in order to hit enemies, or by finding objects, such as balls, to throw at enemies. The player can also run by pressing the Y button on the controller. Jerry has the ability to stick to walls and ceilings which is activated by holding down the Y button as he jumps towards them, adding an advantage over Jerry's enemies. The player advances through each level along a filmstrip map, and can revisit previously completed levels by "rewinding" the filmstrip.
Story
A young boy named Jerry was a prince and ruler of a kingdom but has been transformed into a blob by a mysterious witch at the behest of his jealous brother, Tom, who has a crush on the young princess Emi.
Development
Smart Ball was co-developed by Game Freak and System Sacom.
The entire storyline from the game, as well as all the towns in levels, were removed in the North American version. However, there is an English fan-made translation patch that can be applied on a Japanese ROM and played on an emulator.
Reception
According to Famitsu, Smart Ball sold 3,345 copies in its first week on the market and 33,283 copies during its lifetime in Japan. 33/30 score in a 1993 readers' poll conducted by Super Famicom Magazine, ranking among Super Famicom titles at the number 112 spot. It also received generally favorable reception from critics. Super Play stated that the game is a "run-of-the-mill platform game with only its blob-shaped hero to distinguish it from the crowd.
We reckon it seems pretty average". The game won the Digital Content Association's AVA Multimedia Grand Prix Award for character design.
Legacy
Smart Ball is one of the video games featured in the manga titled Rock'n Game Boy, by Shigeto Ikehara and published by Comic BomBom from October 1989 to December 1991.
Sony Music Entertainment Japan planned to release the sequel in 1994, however it was canceled. The developer was Game Freak: Satoshi Tajiri was the supervisor, Ken Sugimori the character designer, and Yoshinori Sunahara the music composer.
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Collections2 collections
Platform libraries
- Super Nintendo Entertainment System gamesRetail releases
Development status
Description adapted from its source, CC BY-SA 4.0.