Ludography
76/100
Players23 ratings
75/100
Critics2 reviews
Speedball 2100 cover

1990 · The Bitmap Brothers · Cyberpunk · Sports

Speedball 2100

Timed Sega exclusive

Speedball is a futuristic football-like game which takes place on a steel walled floored pitch, 160 feet long by 90 feet wide. There are two teams, and the team scoring the most goals wins. There is a goal at each end of the pitch and a ball warp tunnels in each side of the wall. The warp tunnels can warp a ball from one tunnel to another.

Also known as
Speedball 2: Brutal Deluxe · Speedball 2 · スピードボール2
Released
1990
Platforms
Atari ST/STEAmigaCommodore C64/128/MAXMS-DOSSega GenesisSega Master System/Mark IIIAcorn ArchimedesAmiga CD32Game Boy AdvanceLegacy Mobile DeviceBlackBerry OSCommodore 64Game BoyPlayStation
Genres
CyberpunkSportsStrategy
Developers
The Bitmap Brothers
Publishers
Image Works
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ActionScience fiction
Country
United Kingdom
Age ratings
ESRB E
Languages
EnglishFrenchGermanSpanishItalian

About

Speedball 2: Brutal Deluxe is a sports action video game developed by The Bitmap Brothers and initially released for the Amiga and Atari ST in 1990. It is a sequel to the 1988 game Speedball, and therefore, it is based on a violent futuristic sport that draws on elements of handball and ice hockey, and rewards violent play as well as goals. The concept of the game is reminiscent of the 1975 film Rollerball. The original game was developed by The Bitmap Brothers, with various remakes for many platforms since being published.

The game was released for multiple platforms: the Acorn Archimedes, Atari Jaguar, Atari ST, Amiga, Amiga CD32, IBM PC compatibles, Commodore 64, Mega Drive, Master System, Game Boy and Game Boy Advance.

›Story

According to the game's story, the first Speedball league (founded in 2095) fails due to violence and corruption. As the organisation gives place to anarchy the game is forced underground, but five years later, in an attempt to regain public interest, Speedball 2 is born. The game starts in 2105 with the emergence of a new team, Brutal Deluxe.

Keywords

  • pixel art
  • future sport

Media

The articlegameplay, story, development, reception

Gameplay

Speedball 2 makes several changes over the original Speedball. Each team has nine players on court rather than five, and targets on the floor and walls can be hit for bonus points. The number of points that a team receives for scoring a goal is normally 10, but can be increased to 15 or 20 via the use of score multiplier ramps located on the walls of the pitch. The same number of points for scoring a goal is given for injuring a player from the opposing team.

When a player is injured, he is replaced by one of the three substitutes. If all three substitutes are injured, the injured player will be forced to return to the game and play on in spite of his injuries. There are five game modes: knockout, cup, league, practice and multiplayer. Each game lasts for 180 seconds, divided into two halves.

Story

According to the game's story, the first Speedball league (founded in 2095) fails due to violence and corruption. As the organisation gives rise to anarchy, the game is forced underground, but five years later, in an attempt to regain public interest, Speedball 2 is born. The game starts in 2105 with the emergence of a new team, Brutal Deluxe.

Reception

Speedball 2 is one of Bitmap Brothers' most successful titles. Zzap, CU Amiga and Computer and Video Games scored the game highly. The music, written by Simon Rogers and remixed and coded by Richard Joseph, won the 1991 Golden Joystick Award for Best Soundtrack. The voices, including the 'Ice Cream' salesman, were voiced by sometime Richard Joseph collaborator Michael Burdett working under the pseudonym Jams O'Donnell. The game was voted the 3rd best game of all time in Amiga Power.

In 1994, PC Gamer US named Speedball 2 the 24th best computer game ever. The editors wrote, "You just can't beat this game for pure action." That same year, PC Gamer UK named it the 30th best computer game of all time, calling it "totally convincing and very stylish".

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
Atari ST/STE1 November 1990Europe · North America 31 December 1990
Amiga31 December 1990Europe · North America 31 December 1990
MS-DOS31 December 1991North America · Europe 31 December 1991
Sega Genesis31 December 1991North America · Japan 19 June 1992
Commodore C64/128/MAX31 December 1991Europe
Sega Master System/Mark III31 December 1992Europe
Acorn Archimedes31 December 1994Europe
Amiga CD3231 December 1995Europe
Game Boy Advance31 December 2001Europe
Legacy Mobile Device15 July 2002North America · Europe 17 August 2005
BlackBerry OS3 May 2013Worldwide

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
Game Boy AdvanceAGB-AS6P-EUREurope—
Sega Master System/Mark III27039-50Europe—

Decompilations and portscommunity projects that rebuild or port the game

Editions and related releases

Included in
The Bitmap Brothers Collection 1The A500 Mini
Followed by
Speedball 2 Tournament
Follows
Speedball
Ported as
Speedball 2: Brutal Deluxe
Remade as
Speedball 2: Brutal DeluxeSpeedball 2100Speedball 2 TournamentSpeedball 2 HDSpeedball 2: Evolution
Basis for
Speedball 2: Brutal Deluxe
Built on it
Speedball 2: Brutal DeluxeSpeedball 2100Speedball 2 TournamentSpeedball 2: EvolutionSpeedball 2

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.