
2016 · DoubleDutch Games · Arcade · Indie
SpeedRunners
Cut-throat multiplayer running game that pits 4 players against each other, locally and/or online. Run, jump, swing around, and use devious weapons and pick-ups to knock opponents off-screen
- Released
- 19 April 2016
- Platforms
- AndroidLinuxNintendo SwitchPlayStation 4WindowsXbox OneiOSmacOS
- Genres
- ArcadeIndiePlatformerRacing
- Developers
- DoubleDutch Games
- Publishers
- tinyBuild
- Modes
- Co-opMultiplayerSingle-player
- Perspective
- Side view
- Themes
- ActionParty
- Engine
- FNA
About
SpeedRunners is a multiplayer side-scrolling racing game developed by DoubleDutch Games and published by tinyBuild. Originally a free web browser game titled SpeedRunner and later an Xbox 360 game by the name SpeedRunner HD on Xbox Live Arcade, SpeedRunners was released on Steam on 26 August 2013 into Steam Early Access, and as a full game on 19 April 2016. SpeedRunners was released on Xbox One in June 2017 as a Games with Gold title. A Nintendo Switch version was released on 23 January 2020.
It was recognized as an esport by the Electronic Sports League in July 2015. However, due to decreasing activity the SpeedRunners section was ended on 28 August 2016 when the final community cup was held.
›Story
In a city filled with superheroes, getting to crimes becomes a competition on its own. Fortunately there are enough rockets, bombs, grappling hooks, spikes, and other goodies lying around -- to make the competition fun and fast. Welcome to SpeedRunners.
Keywords
- steam
- steam trading cards
- wall jump
- superhero
- explosion
- digital distribution
- xbox controller support for pc
- pax west 2017
- pre-release public testing
- pax south 2017
- humble bundle
- downloadable content
Media
The articlegameplay, story, development, reception
Gameplay
SpeedRunners is played as a fast-paced side-scroller. Players compete with each other to outrun their opponents by using grappling hooks, power-ups, items, and interactive environments. The screen moves with whoever is currently in the lead.
Falling behind far enough off the screen results in being eliminated. After a player is eliminated, the screen will start to get smaller, making it harder to stay alive. If no one gets eliminated in a set time, the screen will automatically start to get smaller.
Reception
Kotaku's Alex Jones termed SpeedRunners as "competitive multiplayer Mario that Nintendo should've made". PC Gamer's Emanuel Maiberg said it to be a "fully realized idea", with the exception of "occasional bug and some rough art assets". Rock, Paper, Shotgun's Ben Barrett praised the game's simplicity.
SpeedRunners won the Gamer's Voice Award in the 2015 SXSW Gaming Award, the 2014 Best Multiplayer Game Award by Indie DB, and was nominated for Best PC/Console Game at the 2012 Dutch Game Awards.
Releases by platformdates and regions as published
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Collections8 collections
Platform libraries
Years
- Games released in 2016List › April–June
Features
Genres
- Racing gamesList › 2010s
Players
Description adapted from its source, CC BY-SA 4.0.

