Ludography
SpeedRunners cover

2016 · DoubleDutch Games · Arcade · Indie

SpeedRunners

Cut-throat multiplayer running game that pits 4 players against each other, locally and/or online. Run, jump, swing around, and use devious weapons and pick-ups to knock opponents off-screen

Released
19 April 2016
Platforms
AndroidLinuxNintendo SwitchPlayStation 4WindowsXbox OneiOSmacOS
Genres
ArcadeIndiePlatformerRacing
Developers
DoubleDutch Games
Publishers
tinyBuild
Modes
Co-opMultiplayerSingle-player
Perspective
Side view
Themes
ActionParty
Engine
FNA

About

SpeedRunners is a multiplayer side-scrolling racing game developed by DoubleDutch Games and published by tinyBuild. Originally a free web browser game titled SpeedRunner and later an Xbox 360 game by the name SpeedRunner HD on Xbox Live Arcade, SpeedRunners was released on Steam on 26 August 2013 into Steam Early Access, and as a full game on 19 April 2016. SpeedRunners was released on Xbox One in June 2017 as a Games with Gold title. A Nintendo Switch version was released on 23 January 2020.

It was recognized as an esport by the Electronic Sports League in July 2015. However, due to decreasing activity the SpeedRunners section was ended on 28 August 2016 when the final community cup was held.

›Story

In a city filled with superheroes, getting to crimes becomes a competition on its own. Fortunately there are enough rockets, bombs, grappling hooks, spikes, and other goodies lying around -- to make the competition fun and fast. Welcome to SpeedRunners.

Keywords

  • steam
  • steam trading cards
  • wall jump
  • superhero
  • explosion
  • digital distribution
  • xbox controller support for pc
  • pax west 2017
  • pre-release public testing
  • pax south 2017
  • humble bundle
  • downloadable content

Media

The articlegameplay, story, development, reception

Gameplay

SpeedRunners is played as a fast-paced side-scroller. Players compete with each other to outrun their opponents by using grappling hooks, power-ups, items, and interactive environments. The screen moves with whoever is currently in the lead.

Falling behind far enough off the screen results in being eliminated. After a player is eliminated, the screen will start to get smaller, making it harder to stay alive. If no one gets eliminated in a set time, the screen will automatically start to get smaller.

Reception

Kotaku's Alex Jones termed SpeedRunners as "competitive multiplayer Mario that Nintendo should've made". PC Gamer's Emanuel Maiberg said it to be a "fully realized idea", with the exception of "occasional bug and some rough art assets". Rock, Paper, Shotgun's Ben Barrett praised the game's simplicity.

SpeedRunners won the Gamer's Voice Award in the 2015 SXSW Gaming Award, the 2014 Best Multiplayer Game Award by Indie DB, and was nominated for Best PC/Console Game at the 2012 Dutch Game Awards.

Releases by platformdates and regions as published

PlatformReleasedRegions
macOS19 April 2016Worldwide
Linux19 April 2016Worldwide
Windows19 April 2016North America · Worldwide 19 April 2016
Xbox One1 June 2017Worldwide · North America 1 June 2017
PlayStation 45 July 2017Worldwide
AndroidOffline25 February 2019Worldwide
iOS25 February 2019Worldwide
Nintendo Switch22 January 2020Europe · North America 23 January 2020

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Description adapted from its source, CC BY-SA 4.0.