

2008 · Spellborn International · Action-adventure · MMORPG
Spellborn
Set within a unique post-apocalyptic fantasy universe, The Chronicles of Spellborn provides an immersive combat system along with a well fleshed out and unique storyline.
- Released
- 27 November 2008
- Platforms
- Windows
- Genres
- Action-adventureMMORPGRole-playing
- Developers
- Spellborn International
- Publishers
- —
- Modes
- Multiplayer
- Themes
- Action
- Engine
- Unreal Engine 2.5
- Country
- Netherlands
- Age ratings
- PEGI 12
- Composers
- Jesper Kyd
About
The Chronicles of Spellborn was a massively multiplayer online role-playing game (MMORPG) initially released on November 27, 2008, developed by Spellborn International and distributed by Frogster Interactive, Mindscape and Acclaim Games; set in a post-apocalyptic fantasy world. Spellborn used the Unreal Engine, featured a European Art approach and contained notable contributions from Jesper Kyd. In August 2010, the game was shut down.
As of 2019, the game is still playable on a proprietary private server that is operated by a former developer.
Keywords
- magic
- customizable characters
- leveling up
- loot gathering
- questing
- discontinued mmo
- black magic
The articlegameplay, story, development, reception
Gameplay
Spellborn consisted largely of conventional MMORPG gameplay, in which the player plays a character (avatar), and explores the gameworld in order to gain experience points and advance in level. In exploring the gameworld, the player encounters quests, the most important part of Spellborn's gameplay. The game had about a thousand of these quests. Completing quests was the primary means of earning experience points.
Repeatedly killing enemies ("Grinding" in gaming jargon) to gain levels was not a practical option in Spellborn. Separate from other story-driven quests were the Ancestral Quests, which allowed the player to take the role of a major character in Spellborn's history to accomplish a specific requirement. Players needed to complete certain Ancestral Quests in order to advance their character's story arc.
Development
In June 2009, the developers of Spellborn, Spellborn Works, went bankrupt. One of the publishers, Acclaim, announced the following month that the game would be re-developed as a free-to-play game supported by microtransactions. The new version would be released sometime after 2010, and until then the free-to-play version would remain active.
The game servers were shut down in August 2010. The Chronicles of Spellborn has not been re-released by any publisher since.
Releases by platformdates and regions as published
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Description adapted from its source, CC BY-SA 4.0.