

1983 · Arcade · Flight simulation
Starship Command
The player assumes the role of captain of a battle starship, charged with defending the frontiers of space from hostile alien ships, which come in two sizes — large and small. The larger ships have cloaking devices which make them invisible. Damage is inflicted on ships when they are shot or rammed by other ships.
- Released
- 1983
- Platforms
- Acorn ElectronBBC MicroBBC Microcomputer System
- Genres
- ArcadeFlight simulationShooter
- Developers
- —
- Publishers
- Acornsoft
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Themes
- ActionScience fiction
- Country
- United Kingdom
- Languages
- English
About
Acornsoft's Starship Command is a multidirectional shooter released in 1983 for the BBC Micro and Acorn Electron. It was available on cassette as well as 5.25" disc for the BBC and ROM cartridge for the Acorn Electron Plus 1 expansion module. The game was written by Peter Irvin who, along with Jeremy Smith, went on to create the arcade adventure Exile.
Keywords
- shoot 'em up
- twin stick control
Media
The articlegameplay, story, development, reception
Gameplay
The player assumes the role of captain of a battle starship, charged with defending the frontiers of space from hostile alien ships, which come in two sizes — large and small. Some of the larger ships have cloaking devices which make them invisible. Damage is inflicted on ships when they are shot or rammed by other ships.
The player vessel remains locked in the centre of the screen and the world rotates and moves around it. Player shots also have limited range and are subject to the same rotation as everything else, which means the player needs to predict where shots will need to go in order to hit the enemies. The ship has both long range scanners and shields but may only use one at a time. By default, the game will automatically switch between them based on the proximity of enemy vessels but the player can optionally take full control.
Reception
Although none of the Acorn magazines were in the habit of giving review scores at the time, the game received generally very favourable reviews. Peter Gray, writing in the October 1983 edition of Electron User, concluded that "The game seems to have everything. The graphics are superb, the instructions thorough and, once you get used to the way your ship stays still while the aliens move, the whole thing is enthralling". The BBC version was reviewed in Computer and Video Games and received a score of 90%.
Starship Command reached number one in the BBC games charts replacing Snooker, another Acornsoft title. It spent one week at the top of the charts before being replaced by another Acornsoft game, Geoff Crammond's Super Invaders.
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Collections2 collections
Platform libraries
- Acorn Electron gamesAcorn Electron
Genres
- Space flight simulation gamesSpace combat games
Description adapted from its source, CC BY-SA 4.0.
