

2000 · Port · Rage Software · Sports
Striker Pro 2000
Port
Striker Pro 2000 features nine mode of play, including Knockout, Super Trophy, and International Cup. Training modes are here as well allowing users to take part in soccer drills and win access to secret competitions and modes. There are 130 teams to choose from and they can be edited in areas like player names and sock color. Players can perform all of the moves that real soccer players can too, such as bicycle kicks, diving headers, sliding shots, and tackles.
- Released
- 1 April 2000
- Platforms
- DreamcastPlayStation
- Genres
- Sports
- Developers
- Rage Software
- Publishers
- Infogrames
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Age ratings
- ESRB E
- Languages
- English
About
UEFA Striker, known in North America as Striker Pro 2000, is a sports video game developed by Rage Software and published by Infogrames in 1999-2000. It is the final game in the Striker series following the cancellation of its sequel, UEFA 2001, the following year.
Keywords
- regional port
The articlegameplay, story, development, reception
Gameplay
The game allows players to choose from 51 European national teams, 44 domestic clubs and 20 "bonus teams", with individual players modelled with 16 different attributes. Players also have the ability to create their own teams and kits, edit existing players and edit the names of existing cups and leagues. Game modes include training, friendly matches, knockout cups, classic matches, leagues and tournaments. The UEFA licence enabled the inclusion of official Euro 2000 qualifying matches and the final tournament as a game mode, but other major cups and leagues are "cunningly disguised" with names such as the Euro Super Trophy standing in for the Champions League. Commentary is provided by Ron Atkinson and Jonathan Pearce, with Ruud Gullit providing analysis before international fixtures.
Development
Julian Widdows, a producer at Rage Software, told Dreamcast Monthly magazine that the team's intention was to "create something that felt like real football" and to allow players to "be able to draw the defenders the same way you do in real life, to make space and to make moves". The title was initially developed under the title Ruud Gullit's Striker, with Ruud Gullit involved on a "consultancy basis" and providing commentary, but this shifted when the UEFA licence was acquired.
In June 1999, German magazine MAN!AC reported that Rage Software was prioritising development of the PlayStation version, while the Dreamcast version remained at an early stage. The Dreamcast version was designed to feature player models containing four times as many polygons as their PlayStation counterparts, alongside more varied facial features, hairstyles and animated spectators. Motion capture for the game involved a professional footballer from the English Premier League.
Reception
The PlayStation version received favourable reviews, while the Dreamcast version received average reviews, according to the review aggregation website GameRankings. In Japan, where the latter was ported and published by Imagineer on 6 April 2000 under the name Super Euro Soccer 2000 (スーパーユーロサッカー2000, Sūpā Yūro Sakkā 2000), Famitsu gave it a score of 24 out of 40.
European reviews of the Dreamcast version were mixed. In the United Kingdom, Computer and Video Games awarded the game four out of five stars, praising its range of gameplay options. French magazine Player One gave it 70%, praising its graphics, fluid animation and accessible gameplay while criticising its repetitive commentary and limited longevity. AC awarded it 84%, highlighting its enjoyable gameplay and accessible controls.
Releases by platformdates and regions as published
Editions and related releases
- Part of
- UEFA Striker
- Port of
- UEFA 2001UEFA Striker
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Collections1 collection
Platform libraries
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Description adapted from its source, CC BY-SA 4.0.