Ludography
Sumioni cover

2012 · Acquire · Action · Platformer

Sumioni

PlayStation console exclusive

In Sumioni – which is literally translated from Japanese as "ink demon" – players take control of their own Sumioni ink demon who has been summoned to rid the land of evil, and are tasked with safely guiding him through 2D side-scrolling levels.

Released
9 February 2012
Platforms
PlayStation VitaAndroid
Genres
ActionPlatformer
Developers
Acquire
Publishers
Acquire
Modes
Single-player
Themes
Action
Country
Japan
Age ratings
ESRB E10+

About

Sumioni (墨鬼, Ink Demons) is a 2D action video game developed and published in Japan by ACQUIRE Corp. for the PlayStation Vita and Android.

Keywords

  • digital distribution
  • protagonist's name in the title
  • bow and arrow
  • touch controls

Media

The articlegameplay, story, development, reception

Development

The game was developed by ACQUIRE Corp. It was leaked by Japanese video game magazine Famitsu on September 7, 2011, and officially announced during Tokyo Game Show 2011 on September 16, 2011. It went on sale in Japan on February 6, 2012, and was published in North America by XSEED Games on March 20, 2012 under the title "Sumioni: Demon Arts". The game uses an art style which is reminiscent of Japanese sumi-e paintings.

XSEED Games announced on January, 2nd that it would be localizing the title for North American release within the PlayStation Vita's "launch-window" (launch window is often within the first 3-months of the hardware release).

Reception

Sumioni: Demon Arts received "mixed or average" reviews from critics, according to the review aggregation website Metacritic. In Japan, four critics from Famitsu gave the game a total score of 29 out of 40.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation Vita9 February 2012Japan · North America 20 March 2012 · Europe 16 January 2013

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Description adapted from its source, CC BY-SA 4.0.