Ludography
Super Drift Out cover

1995 · Racing

Super Drift Out

Nintendo exclusive

Super Drift Out: World Rally Championships is a 1995 rallying video game developed by Dragnet and published by Visco Corporation for the Super Famicom. It is the third game in the Drift Out series, and was followed by Neo Drift Out: New Technology; unlike the previous Drift Out '94: The Hard Order, it resembles the first Drift Out and is sometimes referred to as a port or remake for that reason.

Released
24 February 1995
Platforms
SNES
Genres
Racing
Developers
—
Publishers
Visco Corporation
Modes
Single-player
Perspective
Bird view / Isometric
Themes
Non-fiction
Country
Japan
Composers
Kenji Yamazaki

About

Super Drift Out: World Rally Championships (スーパードリフトアウト) is a 1995 rallying video game developed by Dragnet and published by Visco Corporation for the Super Famicom. It is the third game in the Drift Out series, and was followed by Neo Drift Out: New Technology. It resembles the first Drift Out and is sometimes referred to as a port or remake.

All races in this game are based on the 1994 World Rally Championship season. Two types of background music ('normal' and 'hard' beats) and three racing levels (easy, normal, and hard) are available. The top six times are tracked in each of the rally legs, including the super special stage.

Keywords

  • rally
  • licensed game
  • motorsports
  • box art - real photos
  • licensed cars
  • off-road racing

Media

Super Drift Out screenshot 1

The articlegameplay, story, development, reception

Gameplay

The player has to finish among the top six race car drivers at the end of each round. Failing to complete this task ends the game with premature elimination from the world rally. Licensed rally cars from around the world are included in the game. The only exception is the European edition of Ford Escort due to licensing issues; rally races never use the North American model. As a result, the Ford Escort RS Cosworth featured in the game was renamed the "Tord Ecorst"; as with the previous Drift Out '94: The Hard Order.

The first level is intended for new players. After beating this level, the player is told to try a harder level and views the closing credits. Normal games start at the second level, but the player does not have to deal with the consequences of crashing the vehicle until the third level. Crashing the car sends the player back to the start, where the time is reset for another chance (and all damage to the vehicle is fixed). After beating the most difficult level of the game, the full credits are played.

Releases by platformdates and regions as published

PlatformReleasedRegions
SNESCancelled24 February 1995Japan

Editions and related releases

Included in
Polymega Collection Vol. 4: Drift Out

Games like this

Collections2 collections

Platform libraries

Genres

Description adapted from its source, CC BY-SA 4.0.