
- 60/100
- Players19 ratings

1991 · Human Entertainment · Association football · Sports
Super Soccer
Nintendo console exclusive
Let's play soccer - the world's favorite sport!
- Released
- 13 December 1991
- Platforms
- ArcadeSNESSatellaview
- Genres
- Association footballSports
- Developers
- Human Entertainment
- Publishers
- St. GIGAPlaytronicHyundaiHuman Entertainment
- Modes
- Single-player
- Perspective
- Side view
- Themes
- Non-fiction
About
Super Soccer, known in Japanese as Super Formation Soccer (スーパーフォーメーションサッカー), is a football (soccer) video game developed by Human Entertainment for the Super Nintendo Entertainment System (SNES) and published by Human Entertainment in Japan and Nintendo internationally. It was released in Japan in 1991 and in North America and Europe in 1992, being a launch title in Europe. It was included on the Nintendo Classic Mini: Super Famicom released in Japan in October 2017 and was initially re-released worldwide on the Nintendo Classics service in September 2019, but was removed worldwide on March 28, 2025.
Keywords
- soccer
- digital distribution
- nintendo super system
- broadcast
- nintendo switch online
- retroachievements
- nintendo gateway system
Media
The articlegameplay, story, development, reception
Gameplay
The game consists of exhibition games and tournament games. In exhibition, one can choose to play either a match or a shootout (which is not available in the Japanese version). In tournament mode, one plays until one beats all other teams. After beating all the national teams, the player must play one final team, Nintendo (Human in the Japanese version). When the tournament has been won, the player receives a code to play the game in a more advanced mode.
The Gameplay provides a wide range of shooting options. It is possible to do a low shot by pressing the passing button. The shoot can be straight or bent in either way to make the shoot wider or closer. The same thing is possible by shooting higher. A shot that would normally be too wide, central or narrow can be bent.
Reception
According to Famitsu, Super Soccer sold 56,367 copies in its first week on the market and 600,000 copies during its lifetime in Japan. The Japanese publication Micom BASIC Magazine ranked the game fifth in popularity in its March 1992 issue.
Super Soccer received generally favorable reviews from critics. Julian Rignall and Edward Lawrence of Mean Machines praised the game's unusual viewpoint and graphics, describing its presentation as visually appealing. However, they criticised the gameplay, particularly the lack of a radar, which made passing more difficult because many forward players were not visible when playing downfield. They also criticised the game's lack of realism, noting that the ball appeared to remain airborne for much of a match.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Nintendo Classic Mini: Super Famicom
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Collections6 collections
Platform libraries
- Super Nintendo Entertainment System gamesRetail releases
- Nintendo ClassicsStandard subscription › Super Nintendo Entertainment System
Years
- Games released in 2019List › July–September
Genres
- Association football gamesVideo game consoles › Nintendo › Super Nintendo Entertainment System/Super Famicom
- Association football gamesComputers › 8-bit home computers › ZX Spectrum
Publishers
- Nintendo arcade gamesArcade products › Nintendo Super System
- Nintendo home gamesSuper NES/Super Famicom
Description adapted from its source, CC BY-SA 4.0.
