Ludography
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Where to get it

Syobon Action cover

2007 · Action-adventure · Arcade

Syobon Action

Sega console exclusive

Commonly known as "Cat Mario", Shobon no Action is a 'masocore' parody of Super Mario Bros., featuring an anthropomorphic cat. The game deliberately subverts many of the mechanics that one would expect to find in a platformer. Players must use trial and error to figure out how to pass the game's myriad traps.

Released
21 February 2007
Platforms
AndroidBrowserDreamcastWindowsiOS
Genres
Action-adventureArcadePlatformerPuzzle
Developers
—
Publishers
—
Modes
Single-player
Perspective
Side view
Themes
ActionComedy
Country
Japan

About

Syobon Action, also known as Cat Mario, is a Japanese freeware platform game released in February 2007. The game features frustrating elements that has made it subject to internet video game commentary, such as ostensibly innocuous objects that kill the character in ways unforeseeable to the player. Though the game is a parody of Super Mario Bros. for the Nintendo Entertainment System, it adds elements from other Mario games such as Super Mario World.

This game also features various references to 2channel Shift_JIS art, with the main character and enemies literally being from it.

Keywords

  • parody
  • traps
  • pixel art
  • anthropomorphism
  • game reference
  • jump scare moment
  • falling object
  • masochism
  • fangame
  • fanmade

Media

The articlegameplay, story, development, reception

Development

Syobon Action was released as freeware for Windows in February 2007. The game was designed by independent Japanese game developer "Chiku", and was inspired by The Big Adventure of Owata's Life, a similar game released through the Japanese 2channel message board a year prior. Chiku chose to make his game a spoof of Super Mario Bros. due to its massive recognition and popularity.

The first stage was completed in three days and presented at a cultural festival hosted at his college campus, becoming the most popular work presented. A video showcasing the demo was uploaded to his Niconico account a few days later and garnered over 1000 views shortly after, which prompted Chiku to make the demo a full game. Three new stages were produced within the span of two weeks.

Reception

Syobon Action was generally received positively, though the reviews note the intense and often frustrating difficulty of the game. It was recognized as a game that "systematically disrupts every convention of 2D platform gameplay", and that success in the game often relies on both trial-and-error-like strategies and the player's ability to use counterintuitive strategies to avoid obstacles. Open Syobon Action, an unofficial open source clone of the game, was downloaded via SourceForge.net over 150,000 times between 2010 and 2020.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows1 February 2007Worldwide
Browser1 February 2007Worldwide
Android1 February 2007Worldwide
Dreamcast13 May 2012Worldwide
iOS3 August 2014Worldwide

Editions and related releases

Derivative works
Eryi's Action

Games like this

Collections1 collection

Licensing

Description adapted from its source, CC BY-SA 4.0.