Ludography
Tech Deck Skateboarding cover

2001 · Sports

Tech Deck Skateboarding

Nintendo exclusive

Tech Deck Skateboarding challenges you to pull off the same tricks that regular skaters do just smaller. You play as the inimitable Thumb Guy, a lovable mascot who can pull off the fingerboard moves with the best of 'em. Featuring arcade-style play and animations, the game lets you whip out grinds, ollies, and flips with extreme flair. All of the licensed decks from real manufacturers are here, so you'll be skating in style on your Tony Hawk deck.

Released
26 March 2001
Platforms
Game Boy Color
Genres
Sports
Developers
—
Publishers
—
Country
United States
Age ratings
ESRB E

About

Tech Deck Skateboarding is a Game Boy Color game developed by Handheld Games and released in 2001, based upon the Tech Deck brand of fingerboard skateboard toys.

Keywords

  • advergame
  • skateboarding
  • licensed game
  • platform exclusive
  • based on - brand

Media

Tech Deck Skateboarding screenshot 1

The articlegameplay, story, development, reception

Gameplay

Tech Deck Skateboarding features over 40 levels, consisting of 10 unique skate parks each with 4 courses. The player is required to collect 50 Tech Deck skateboards, featuring designs from brands such as Birdhouse and Zero. Gameplay is trick-based, requiring players to navigate obstacles and fixtures such as half-pipes and rails across courses. Courses are time-limited and performing tricks provides the player with more time to uncover new Tech Deck boards. There are three difficulty levels to complete, and a free-play mode for players to navigate courses without a time limit.

Reception

Tech Deck Skateboarding received mixed reviews. Positive reviews focused upon the simplicity and accessibility of the gameplay, with Frank Provo of GameSpot praising the "great deal of gameplay" which is "quick to pick up, easy to learn, hard to master, and quite painless - enabling players of all ages and skill levels to enjoy the game".

Negative reviews of Tech Deck Skateboarding focused on the game's repetitive gameplay and limited playtime. Jon Griffith of IGN, who dismissed the game as "extremely bad", stated the "collection-based gameplay wears thin quickly", noting the limited motivation behind collecting the "flat, unimpressive reproductions" of Tech Deck boards. Frank Provo of GameSpot conceded that "Even on the X-Treme difficulty level, most players will acquire all 40 boards in a matter of one to two hours." Nintendo Power stated "the play control is inaccurate and unintuitive. The game itself is incredibly boring."

Releases by platformdates and regions as published

PlatformReleasedRegions
Game Boy Color25 April 2001Worldwide

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Collections2 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.