Ludography

1997 · Martine Corompt · Point-and-click adventure

The Cute Machine

In the 1990s, Australian artist Martine Corompt made video game artworks that blended biological theory with technological development to explore the concept of cuteness.

Released
31 December 1997
Platforms
macOS
Genres
Point-and-click adventure
Developers
Martine Corompt
Publishers
Martine Corompt
Themes
Educational
Languages
English

Media

The Cute Machine screenshot 1

Releases by platformdates and regions as published

PlatformReleasedRegions
macOS31 December 1997Australia

Added from the IGDB catalog; not on any collection yet.