
- 84/100
- Players27 ratings
- 82/100
- Metacritic8 critic reviews
More scores
- Metacritic usersuser score
- 87/100
- GameFAQsTough
- 4.29/5
- Player reviews
- 79% positive334 reviews
- Runs on
- Windows, Mac
- Price
- US$6.99
Where to get it

1997 · Smoking Car Productions · Adventure · Historical
The Last Express
A point-and-click adventure game that takes place on a European train shortly before the outbreak of World War I. The game attempts to simulate real time with a non-linear story and dozens of fully voiced characters.
- Released
- 30 March 1997
- Platforms
- AndroidMS-DOSWindowsiOSmacOS
- Genres
- AdventureHistoricalPoint-and-click adventurePuzzleVideo game with LGBT characterWorld War I
- Developers
- Smoking Car Productions
- Publishers
- Broderbund
- Modes
- Single-player
- Perspective
- First person
- Themes
- ThrillerHistorical
- Country
- United States
- Age ratings
- ESRB TUSK 12
- Languages
- English
- Time to beat
- 7hmain story12hcompletionist
- Directors
- Jordan Mechner
About
The Last Express is a 1997 adventure game designed by Jordan Mechner and published by Broderbund for PC. Players take on the role of an American who accepts an invitation from a friend to join them on the Orient Express, days before the start of World War I, only to become involved in a maelstrom of treachery, lies, political conspiracies, personal interests, romance and murder, upon boarding the train. The game is unique in how it was created, its non-linear story, and in how events in the game are conducted within real-time.
The game was a commercial disappointment following its release, but received highly positive reviews and a positive post-release response. A Sony PlayStation port was in development, but was cancelled before it was finished. The game was later reacquired by Mechner, who worked with DotEmu to make portable versions of the game for iOS and Android, and later released a remade version for Steam, entitled The Last Express – Gold Edition.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
The game operates primarily from a first-person perspective of the story's lead character when they explore the train, with cutscenes being conducted in the third-person. Gameplay takes place almost entirely within real-time, albeit accelerated by a factor of six; the only time when it is not conducted so is when the player's character sleeps at certain intervals and when the player is on the game's pause menu. Events within the game are scripted. Thus, they occur at specific times denoted by the in-game clock.
For example, a character leaving their compartment in order to go to the restaurant car in order to have lunch. , Paris). The player may also fast forward to a later time, up until the current point in the story that they have reached.
Story
The game's story takes place in 1914, between 24 and 27 July, aboard the original Orient Express route between Paris and Constantinople (modern Istanbul), prior to the outbreak of World War I. Much of the game occurs within the train itself - consisting of the locomotive, two baggage cars, a restaurant car, two sleeping cars, and a private car. The plot written for the game, while a fictionalized idea regarding the last journey of the Orient Express in 1914, includes many traditional elements of a murder mystery, including secret plots and deals, lies and personal agendas, as well as featuring notable references to political climates in Europe.
Robert Cath, an American doctor on the run from the police in regards to a murder in Ireland, is invited by his friend Tyler Whitney to join him on the Orient Express. Boarding the train whilst it is moving through the outskirts of Paris, Cath finds Tyler dead in his sleeping compartment, apparently murdered. Dumping the body from the train during the course of the night's journey, Cath assumes his friend's identity and goes to greet the other passengers travelling on the Express. Amongst the passengers he meets several people of interest: August Schmidt, a German arms dealer; Anna Wolff, an Austrian violinist; Vassili Obolensky, a Russian count travelling with his granddaughter, Tatiana Obolenskaya; Alexei Dolnikov, a Russian anarchist and a childhood friend of Tatiana; Miloš Jovanović, a Serbian travelling with a group of associates; and Kronos, a mysterious art collector travelling in a private car with his African servant Kahina.
Development
Mechner founded Smoking Car Productions to create The Last Express. The company was located in San Francisco from 1993 to 1997. At its peak, Smoking Car had sixty full-time employees.
Mechner derived inspiration for The Last Express from Myst and Infocom's Deadline. He saw The Last Express as an opportunity to create a game with a complexity of story and depth of characters comparable to that seen in a film, something he felt he could not accomplish with his games for the Apple II due to hardware limitations. He said of the game's approach to storytelling: There's a built-in tension between making a game that's interactive and has a story. ...
Reception
In 2008, producer Mark Netter declared that The Last Express was "a total commercial failure." Shortly before its launch, the sales and marketing department at publisher Broderbund left the company. As a result, the game received very little marketing to support its release. The game's global distribution was divided between Broderbund, GAMEBANK, and its parent company SoftBank Group. However, SoftBank soon exited the game industry and closed GAMEBANK, which resulted in the cancellation of a "nearly finished PlayStation port of Express", according to programmer Mark Moran.
The Last Express achieved sales of 100,000 units by 2000, and failed to break even. Netter noted that, given its $5-million-dollar budget, The Last Express "would have had to be one of the top-selling games of all time" to recoup its development costs. Moran said that it was ultimately one million sales short of breaking even.
Legacy
In 2000, the Fallout video game series creator and game publisher Interplay bought the lapsed rights and began quietly selling the game as a budget title. A short time later, Interplay went bankrupt; once again, the game went out of print. In 2006, the American subscription-based game service GameTap began offering the game on its network.
On January 14, 2011, DotEmu released the Collector's Edition of the game, which includes the soundtrack, a making-of video and a walkthrough. On January 26, 2011, Phoenix Licensing (the current copyright holder of the game) re-released the game in GOG.com, with all the extras of the Collector's Edition –except the walkthrough– and only in English.
Releases by platformdates and regions as published
Editions and related releases
- Expanded editions
- The Last Express: Gold Edition
- Built on it
- The Last Express: Gold EditionThe Last Express Gold Edition
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Collections5 collections
Genres
- Graphic adventure games1990s
- Historical gamesGames set in the Modern period (1800–1945)
- World War I gamesAdventure games
Themes
- Games with LGBTQ charactersGames › 1990s
- Games with LGBTQ charactersGames › 1990s
Development status
Description adapted from its source, CC BY-SA 4.0.
