
2015 · Avalanche Studios · Shooter · Simulation
TheHunter: Primal
Hunt - Explore - Survive The most realistic prehistoric survival game ever created. Featuring a huge Cretaceous environment populated by horrifying all-stars, such as T-Rex, Triceratops, Utahraptor, Velociraptor and Quetzalcoatlus.
- Released
- 31 March 2015
- Platforms
- Windows
- Genres
- ShooterSimulationAdventureIndie
- Developers
- Avalanche StudiosExpansive Worlds
- Publishers
- Avalanche StudiosExpansive Worlds
- Modes
- Co-opMultiplayerSingle-player
- Perspective
- First person
- Themes
- ActionSurvival
- Engine
- Apex
- Age ratings
- ESRB TPEGI 12
- Languages
- Czech, Dutch, English, French, German, Italian, Norwegian, Polish, Portuguese (Brazil), Russian, Spanish (Spain), Swedish
About
theHunter is a series of simulation video games developed by Expansive Worlds and published by its parent company, Avalanche Studios. The first game in the series, known as theHunter: Classic, was developed and published by Emote Games, in association with Avalanche Studios, and released in April 2009. Subsequently, Avalanche Studios bought the rights to the franchise and opened Expansive Worlds as a subsidiary that would exclusively focus on theHunter development. A standalone expansion, theHunter: Primal, was developed and published by Expansive Worlds and Avalanche Studios, and released on March 15, 2015. The most recent entry in the series, theHunter: Call of the Wild, was developed by Expansive Worlds and published by Avalanche Studios on February 16, 2017.
Keywords
- dinosaurs
- prehistoric
Media
The articlegameplay, story, development, reception
Gameplay
theHunter games play as first-person hunting games that recreate hunting wild animals in a manner as realistic as possible. The initial setting is on an open world island based on various locations, including the islands and surroundings of Washington state in the United States. The player can hunt from a variety of animals ranging from Deer, Elk, Bears, Rabbits, Birds and other types depending on the reserves.
To play the player must first create a character on the game's website, which includes social networking tools and messaging capabilities to allow players to connect and share in-game experiences. Creating a character requires selecting an avatar from a pool of unique faces, and adding a unique name. Once a character is created and the tutorial completed, the player can hunt freely, activate missions and earn one of two types of in-game currency called gm$. Completing the first 3 whitetail deer missions unlocks further missions from other animals in the game.
Development
Prior to announcing theHunter: Classic, British developer Emote Games and Swedish developer Avalanche Studios revealed on 8 April 2008 that they had formed a joint venture through which they would create a "unique cross-format socially-enabled game". theHunter was officially announced on 17 September 2008. The game was released as a free-to-play title in April 2009.
Avalanche Studios announced on 18 February 2010 that they had acquired the intellectual property to theHunter: Classic from Emote Games. According to Avalanche Studios' chief technology officer, Linus Blomberg, the studio lost £35 million and 20 employees due to publishing deals in 2009, because of which they sought to take advantage of theHunter: Classic independently. He further noted that, although the game had 100,000 registered users at the time, the number of active users had declined significantly since November 2009. Christofer Sundberg, chief executive officer for Avalanche Studios, explained that the company planned to establish a separately managed subsidiary studio that would focus exclusively on theHunter: Classic.
Releases by platformdates and regions as published
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Collections1 collection
Years
- Games released in 2015List › January–March
Description adapted from its source, CC BY-SA 4.0.

