Ludography
Tokobot cover

2005 · Tecmo · Platformer

Tokobot

PlayStation exclusive

Players take on the role of the young hero Bolt, a quick thinking agent who has discovered some friendly, highly advanced robots called "Tokobots" during his explorations of ancient ruins. With the help of the loyal Tokobots, Bolt will reveal mysteries and save the world from a horrible plot, as the Tokobots faithfully follow him on his journey, helping him to avoid obstacles, traps and enemies, by working together to create "team combos". During these actions, the Tokobots team up to take on different combinations in order to simulate everything from a ladder that Bolt climbs to wings that allow him to fly over large obstacles. The player will have to use strategy and skill to create these team combos in order to complete each level and succeed in the game.

Released
5 December 2005
Platforms
PlayStation PortablePlayStation Vita
Genres
Platformer
Developers
Tecmo
Publishers
Tecmo
Modes
Single-player
Themes
Action
Country
Japan
Age ratings
ESRB E

About

Tokobot, later released in Japan as Karakuri (カラクリ, Karakuri), is a puzzle-platform game developed and published by Tecmo for the PlayStation Portable in 2005. An expanded version was later released for the PlayStation 2, titled Tokobot Plus: Mysteries of the Karakuri in North America, Europe and Australia and Korobot Adventure (コロボットアドベンチャー, Korobotto Adobenchā) in Japan.

Media

Tokobot screenshot 1

The articlegameplay, story, development, reception

Gameplay

The player controls Bolt, who makes use of the Tokobots to explore the prehistoric ruins found in the game. The Tokobots mimic Bolt's actions and can be used together in "joint actions", complex tasks that include fusing them together to make Karakuri combinations. Combinations can do almost anything, from activating dead gears to shooting laser beams.

There are two types of Karakuri robots, both of which come in varying sizes: Workers and Keepers. Workers do odd jobs and include small Clunkers and the large Tornader. Keepers protect the ancient ruins and include tiny Beepers and the evil Zero.

Story

The game revolves around Bolt, an agent from Canewood's Lab. His first research expedition leads him to discover rare Karakuri robots known as Tokobots, one of which is Zero, a prototype gigantic, planet-destroying robot programmed for evil. Bolt must discover the secrets of the ruins, find Zero, and destroy it before it can destroy his world.

There are three human villains in the game who own robots and battle Bolt with large Karakuri robots: Flames, Bart, and Colonel Fuel (in order of appearance).

Reception

Tokobot and Tokobot Plus received "average" reviews according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of three eights and one seven for a total of 31 out of 40 for the PSP version, and 28 out of 40 for the PS2 version.

Mr. Marbles of GamePro's February 2006 issue called Tokobot "a technological treat, with virtually zero loading, crisp colors, and a pleasingly quirky little soundtrack. There's no multiplayer, though Tokobot's single-player is engrossing enough to soak up your valuable attention for a good eight hours." Ten issues later, however, Kilgore called Tokobot Plus "a decent title with challenging puzzles that will reward your patience and dedication. It's probably best as an extended rental but some of you might find that it's worth the full price of admission."

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation Portable5 January 2006Worldwide
PlayStation VitaUnreleased

Editions and related releases

Expanded editions
Tokobot Plus: Mysteries of the Karakuri
Built on it
Tokobot Plus: Mysteries of the Karakuri

Games like this

Collections4 collections

Description adapted from its source, CC BY-SA 4.0.