

2007 · Racing · Simulation
TORCS
TORCS is an open-source 3D car racing simulator. It is written in C++ and is licensed under the GNU GPL.
- Released
- 2007
- Platforms
- LinuxWindowscross-platformmacOS
- Genres
- RacingSimulation
- Developers
- —
- Publishers
- —
- Engine
- PLIB
- Country
- France
About
TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. It is written in C++ and is licensed under the GNU GPL. TORCS is designed to enable pre-programmed AI drivers to race against one another, while allowing the user to control a vehicle using either a keyboard, mouse, or wheel input.
The articlegameplay, story, development, reception
Development
Development of TORCS began in 1997 by Eric Espié and Christophe Guionneau as a 2D game called Racing Car Simulator (RCS). It was influenced by and based on RARS (Robot Auto Racing Simulator). When Espié and Guionneau acquired a 3dfx graphics card for game development, they made the first 3D version of the simulator with OpenGL and renamed it Open Racing Car Simulator (ORCS) so as not to be confused with the Revision Control System.
The early versions of ORCS did not include cars with engines, making the game a Soap Box Derby-style, downhill racing simulation. When engines and engine sounds were eventually added, the simulation was given its final name, TORCS, as the name seemed more relevant to automobiles given its similarity to the word torque.
Reception
In December 2000 CNN placed TORCS among the "Top 10 Linux games for the holidays". Linux Journal considered TORCS to be the best open source driving game in their October 18, 2007 issue, highlighting the ability for players to design their own cars, realistic graphics and vehicle handling. The game has gained substantial popularity; between 2000 and 2017, it was downloaded over 2.9 million times via SourceForge.net alone.
The TORCS Racing Board hosts a competition on its website among players in the TORCS community. Unlike traditional network multiplayer events in which players compete in real-time on local network or Internet-connected clients simultaneously, the TORCS Racing Board is a competition between artificial intelligence "robots" developed and uploaded by users.
Releases by platformdates and regions as published
Editions and related releases
- Basis for
- Speed Dreams
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Collections3 collections
Genres
- Simulation gamesVehicle simulation › Car simulation › Racing simulation › Miscellaneous
- Racing gamesList › 1990s
Licensing
- Open-source gamesOpen-source games with non-free data (or not entirely free data)
Description adapted from its source, CC BY-SA 4.0.