Ludography
64/100
Players73 ratings
80/100
Critics1 review
More scores
Metacritic4 critic reviews
86/100
Metacritic usersuser score
65/100
GameFAQsSimple
4/5
Player reviews
95% positive20,097 reviews
Steam Deck
Verified
Runs on
Windows, Mac
Price
US$5.99

Where to get it

Townscaper cover

2020 · Oskar Stålberg · City-building · Indie

Townscaper

Townscaper is an experimental passion project. More of a toy than a game. Pick colors from the palette, plop down colored blocks of house on the irregular grid, and watch Townscaper's underlying algorithm automatically turn those blocks into cute little houses, arches, stairways, bridges and lush backyards, depending on their configuration.

Released
30 June 2020
Platforms
AndroidNintendo SwitchWindowsXbox OneXbox Series X/SiOSmacOS
Genres
City-buildingIndieSandboxSimulation
Developers
Oskar Stålberg
Publishers
Raw Fury
Modes
Single-player
Perspective
Bird view / Isometric
Themes
Sandbox
Age ratings
PEGI 3ACB GESRB EUSK 0CLASS_IND LGRAC ALL
Languages
Arabic, Chinese (Simplified), Chinese (Traditional), Czech, Danish, Dutch, English, Finnish, French, German, Hebrew, Hungarian and 13 more
Time to beat
1hmain story3hcompletionist

About

Townscaper is a city builder game by Oskar Stålberg. It was released for Windows and Mac in August 2021. A port to the Nintendo Switch was released in August 2021 when the Steam version left early access. The mobile version was released in October 2021.

It was later ported to Xbox One, Xbox Series X/S, and web browsers (as a demo) in December 2021. It features low poly graphics and a simple, minimalist user interface for constructive primitive groups of buildings.

›Story

Build quaint island towns with curvy streets. Build small hamlets, soaring cathedrals, canal networks, or sky cities on stilts. Block by block.

No goal. No real gameplay. Just plenty of building and plenty of beauty. That's it.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Townscaper takes place on a large distorted grid set in an infinite sea. This allows for towns that feel more organic and unstructured when compared to similar games that are based on regular grids.

Townscaper has no inherent objective or story and has been described by developer Stålberg as "more of a toy" than a game. Users construct an island town by placing and removing coloured blocks on a calm body of endless water. Different rules of the game dictate these blocks' appearances, with some appearing as spires and others as balconies, depending on their location and surroundings. This method of rule-based decoration allows arches, gardens, flying buildings and stairways to be created without specific user instructions.

Development

Townscaper was developed by Swedish developer Oskar Stålberg, who previously worked on Bad North. Stålberg gave a talk at the IndieCade Europe 2019 event during development, showcasing some of the game's features, including terrain generation and procedural building design.

Reception

The PC edition of Townscaper received a critic score of 86% according to review aggregator Metacritic, indicating generally favorable reviews. The Nintendo Switch edition received a score of 63%, indicating a mixed or average reception.

Natalie Clayton of PC Gamer wrote: "Townscaper may not have the complexity of a Cities: Skylines, but its quaint towns littered with cobbled streets and old churches, dockyards and lighthouses feel more instantly homely than the sterile American-styled metropolises of "real" city-builders."

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
macOS30 June 2020Worldwide
Windows30 June 2020Worldwide
Nintendo Switch26 August 2021Worldwide
Android1 October 2021Worldwide
iOS20 October 2021Worldwide
Xbox One30 November 2021Worldwide
Xbox Series X/S30 November 2021Worldwide

Editions and related releases

Included in
Rewarding Community Bundle

Games like this

Collections3 collections

Genres

Platform libraries

Description adapted from its source, CC BY-SA 4.0.