Ludography
Trash It cover

1997 · Fighting · Puzzle-platformer

Trash It

Trash It is an orgy of destruction that will set pulses racing in the most original arcade in recent years. Based on the exploits of Jack Hammer, Trash It offers the player the opportunity to destroy memmoth buildings, monumental structures and pulsating power plants in the ultimate frency of devastation and vandalism. Your palms will sweat, your veins bulge as you go through level after level of challenging gameplay.

Released
1 July 1997
Platforms
MS-DOSPlayStationSega Saturn
Genres
FightingPuzzle-platformer
Developers
—
Publishers
—
Perspective
Side view
Themes
Action
Age ratings
ESRB T

About

Trash It is a puzzle-platform game developed by Rage Software and published by GT Interactive in July 1997. It was released in PAL territories only for MS-DOS, PlayStation, and Sega Saturn.

Keywords

  • martial arts
  • bloody
  • turn-based
  • steam
  • online
  • steam greenlight
  • steam achievements
  • digital distribution
  • customizable characters
  • strategic dismemberment

Media

Trash It screenshot 1

The articlegameplay, story, development, reception

Gameplay

Players play as construction worker Jack Hammer, who is aiming to defeat Doctor Moonbeam in his bid to "turn the world into a sugar lump to put in his cup of tea". Players use Jack's large hammer to destroy the buildings of Timmy World under a time limit, gaining Timmy Points by hoovering up the Timmies released from destroyed structures to purchase weapon upgrades in the Hammer Shop. The game includes Quest, Battle and Arcade modes, the last of which supports up to four players.

Reception

The game received a poor critical reception. Iain White of Saturn Power magazine gave a score of 51%, describing the title as "slow-moving, badly designed and utterly utterly tedious" and decrying its "blocky looking graphics". Sega Saturn Magazine's Gary Cutlack was even more damning, offering a score of 39%, opining that while the concept sounds fun, the game is extremely boring to play due to the "samey and uninspired" levels and elements which slow the action, such as that the player character can only run if he puts away his hammer first. He also criticised the "very rough, very brown, very dull" graphics and suggested that the publisher's failure to send Sega Saturn Magazine a review copy showed a lack of confidence in the game.

Reviewing the PlayStation release, Play's Tom Sargent labelled Trash It an "unusual puzzle-come-platform game" that "plays too sluggishly and becomes repetitive far too soon...a 16-bit game at a 32-bit price".

Releases by platformdates and regions as published

PlatformReleasedRegions
MS-DOS1 January 1997Worldwide
PlayStation1 January 1997Worldwide
Sega Saturn1 January 1997Worldwide

Games like this

Collections2 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.