

2008 · Bandai · Arcade · Minigame
Tuttuki Bako
2008 video game
- Released
- 1 October 2008
- Platforms
- Handheld Electronic LCD
- Genres
- ArcadeMinigame
- Developers
- Bandai
- Publishers
- Bandai
- Modes
- Single-player
- Perspective
- Side view
- Country
- Japan
About
Tuttuki Bako (ツッツキバコ) is a roughly cubic hand-held electronic game created by Bandai in 2008. The game comprises five mini-games (called "Stages"), and a resettable alarm clock. While the minigames are rather simplistic, Tuttuki Bako has received international acclaim for its unique means of control and the game has been put forward as an archetypal example of Akiba-kei and Japanese gadgetry in general.
Keywords
- minigame collection
The articlegameplay, story, development, reception
Gameplay
94 in) hole in its right-hand side. 4 in). Inside the box, a matrix of small motion sensors detects the finger and render it on the screen. In this way the player's moving finger is used as the device's primary input.
There are five minigames that a player can select from. The single input button brings up the selection menu and then the virtual finger is used to select the game to be played from the screen.
Development
Tuttuki Bako was developed by Bandai in 2008. It was released only in Japan at a retail value of $30, and it is manufactured in China. It comes in three colors - red, black, and lime green. In the months prior to its release, Japanese advertisements for the Tuttuki Bako playfully emphasized risqué double entendres relating to the insertion of the player's finger into the box. This innuendo did not go unnoticed in the international community and some English-language reviews reflect similar humor.
Reception
The game was generally well-received internationally where it was described as "delightfully inexplicable" and "wonderfully weird." The game was also compared favorably with Bandai's earlier Tamagotchi line. Although some reviews described the Tuttuki Bako as "a bad idea" or "useless and barely entertaining," the same reviewers were often quick to point out exonerating aspects such the device's inherent interestingness and the retro-feel of the system. One negative aspect of the game that reviewers noted was its relatively steep import cost in the range of $50–$70 USD. Because the game was released only in Japan, international players had to go through importers and Tuttuki Bako's sales price tended to reflect increased shipping/handling as well as third party markup.
Releases by platformdates and regions as published
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Collections1 collection
Features
Description adapted from its source, CC BY-SA 4.0.