Ludography
Vessel Damage Control Trainer cover

2009 · Simulation

Vessel Damage Control Trainer

VESSEL Damage Control Trainer provides training on damage control skills within the interior of a simulated Arleigh Burke class destroyer. It focuses on learning objectives that directly support the Recruit Training Command curriculum and embeds training within a story that promotes score values, provides a relevant context and reinforces the culture of the service. The game reinforces decision-making, communication protocol, situational awareness and shipboard navigation. Players navigate within a virtual ship, performing typical game actions, such as opening doors, inspecting objects, collecting personal equipment, and using damage control tools. The game provides information resources and feedback designed to help students of different levels succeed.

Released
31 December 2009
Platforms
Windows
Genres
Simulation
Developers
—
Publishers
—
Modes
Single-player
Perspective
First person
Themes
Non-fictionEducationalWarfare

Keywords

  • training
  • military
  • political

Media

Vessel Damage Control Trainer screenshot 1

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows31 December 2009North America

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Added from the IGDB catalog; not on any collection yet.