

2004 · NanaOn-Sha · Action · Rhythm
Vib-Ripple
PlayStation exclusive
Vib Ripple is the sequel to Vib Ribbon, and the third in the Vib Ribbon series. While Vib Ribbon was based around the tone of music, and Mojib Ribbon was based around lyrics, Vib Ripple is themed around drums and percussion.
- Released
- 27 May 2004
- Platforms
- PlayStation 2
- Genres
- ActionRhythm
- Developers
- NanaOn-Sha
- Publishers
- Sony Interactive Entertainment
- Modes
- Single-player
- Perspective
- Third personAuditory
- Country
- Japan
About
Vib-Ripple is a 2004 video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation 2. It was designed by Masaya Matsuura, who also led the development the 1999 PlayStation game Vib-Ribbon, to which Vib-Ripple is a sequel. It was released exclusively in Japan.
The game was first mentioned in a catalog list of presentation at the 2002 Game Developers' Conference with a talk by Masaya Matsuura titled "The Game Design of Vib Ribbon 2".
Keywords
- rabbit
- music and rhythm
Media
The articlegameplay, story, development, reception
Gameplay
The player takes control of Vibri, a simple, vector-shaped rabbit from the game's predecessor Vib-Ribbon. The game puts the player on top of various photographs, using each one as a trampoline. Jumping on a photograph loosens up 2D items called "Peta Characters", which Vibri must collect before a time limit expires. An icon on the left side of the screen gives the player a hint as to what part of the photograph to jump on to find the item; the icon's color, shape, and size corresponds to a certain combination of the three on the photograph.
When Vibri is close enough to the item, a drumming sound is made and the controller vibrates. Vibri must also avoid creatures called "Boonchies" that inhabit the surface of the picture. Coming in contact with a Boonchie will cause Vibri to de-evolve from a rabbit, to a frog, to a worm, and eventually cause a Game over. However, it is possible for Vibri to evolve into a form called "Super Vibri", allowing the player to temporarily disable a Boonchie, as well as see hidden Peta Characters.
Reception
Vib-Ripple received mixed reception, with IGN saying it was "too different" from its predecessor but said it had lots of replay value due to the import feature. However, Jeuxvideo said it lacked replay value due to only having one gamemode.
Releases by platformdates and regions as published
Games like this
Nintendo exclusive60Ultimate Band
2008 · Nintendo DS, Wii
Rhythm · Music and rhythm

Beatmania IIDX 22: Pendual
2014 · Arcade
Rhythm · Music and rhythm
Xbox exclusive81Fantasia: Music Evolved
2014 · Xbox 360, Xbox One
Rhythm · Music and rhythm
PlayStation exclusivePop'n Music 11
2004 · Arcade, PlayStation 2
Rhythm · Music and rhythm
PlayStation exclusiveBakumatsu Rock
2014 · PlayStation Portable, PlayStation Vita
Rhythm · Music and rhythm
PlayStation exclusiveTaiko no Tatsujin: Portable
2005 · PlayStation Portable
Rhythm · Music and rhythm
Nintendo exclusiveArmin van Buuren: In the Mix
2010 · Wii
Rhythm · Music and rhythm
PlayStation exclusiveBeatmania IIDX 14 Gold
2007 · Arcade, PlayStation 2
Rhythm · Music and rhythm
Collections2 collections
Platform libraries
- PlayStation 2 games (L–Z)Games list (L–Z)
Publishers
- Sony Interactive Entertainment gamesVideo games
Description adapted from its source, CC BY-SA 4.0.