Ludography

2007 · Action · Real-time tactics

War Wound

2007 video game

Released
2007
Platforms
Windows
Genres
ActionReal-time tactics
Developers
—
Publishers
—
Modes
Single-player
Country
United Kingdom

About

War Wound is an isometric action game by British developer Apothecary Studios where the player takes control of a special forces unit during a war in the near future. The game features real-time game play where each mission sees the player take command of a four-man squad who must battle through a series of terrains using various skills.

The articlegameplay, story, development, reception

Gameplay

The players controls a four-man squad in a similar way to classic games like Syndicate and Cannon Fodder or more modern games like Commandos 3. Specifically the player moves his squad around the world by clicking on where they should go and they will walk to the point in the level the player clicked on. Pressing the other mouse button will make the current squad shoot from where they are standing in the direction of the mouse pointer.

Squads can be broken up at any time to allow the player to use fewer squad members when walking about. This may give the player an advantage, for instance one man is harder to hit than four men standing closer together or it may be to keep a certain squad member safe because they possess and ability that is crucial to finished that particular mission and cannot be risked.

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Description adapted from its source, CC BY-SA 4.0.