

2001 · The 3DO Company · Action
WarJetz
PlayStation exclusive
World Destruction League - Warjetz, the second title in 3DO's World Destruction League series is set in the same post-apocalyptic future as the first game. Citizens from around the world tune in to watch violent, destructive contests of skill and endurance as mighty war machines go to battle for fun and profit.
- Released
- 25 May 2001
- Platforms
- PlayStationPlayStation 2
- Genres
- Action
- Developers
- The 3DO Company
- Publishers
- The 3DO Company
- Modes
- MultiplayerSingle-player
- Country
- United States
- Age ratings
- ESRB T
About
WarJetz (sometimes called World Destruction League: WarJetz) is an air combat arcade game developed and published by The 3DO Company and released in 2001 on the PlayStation and PlayStation 2 consoles. It is the successor to World Destruction League: Thunder Tanks, released the year before.
The articlegameplay, story, development, reception
Gameplay
The game takes place in a fixed third-person perspective as the player pilots a variety of futuristic aircraft in order to do battle with enemies on the ground and in the air while collecting power-ups and in-game currency known as "bux". Players can take two different jets into battle and switch between them using a collectable power-up. In all, there are nine different airplanes, thirty-three arenas, and five game modes. Most of the game modes fall into common categories such as search and destroy along with capture the flag.
Reception
The PlayStation 2 version received "mixed" reviews according to the review aggregation website Metacritic. Frank Provo, writing for GameSpot, said of the same console version that the developers deserved credit for "creating a dog-fighting system that is simultaneously intuitive and diverse". He went on to criticize the graphics, specifically, "muddy textures, 2D explosions, blocky structures, disappearing polygons, and frequent slowdown". David Smith of IGN shared similar sentiment with regards to the graphics of the same console version, noting the dull palette of greens, browns, and grays and the muddy textures.
He went on to praise the simple controls and entertaining voice acting, but denounced the gameplay as dull and easy. He concluded that "Four-player support should have been included." Rob Smolka of NextGen said of the same console version, "There's a lot to see and do, but the bell-shaped fun curve peaks too soon, and you'll likely lose interest before the end."
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Collections2 collections
Platform libraries
- PlayStation 2 games (L–Z)Games list (L–Z)
- PlayStation (console) games (M–Z)Games list (M–Z)
Description adapted from its source, CC BY-SA 4.0.