Ludography
More scores
GameFAQsUnforgiving
1/5
Player reviews
83% positive12 reviews
Runs on
Windows
Price
US$6.99

Where to get it

Weird Dreams cover

1988 · Action · Action-adventure

Weird Dreams

A severely ill man is on the operating table when a Daemon named Emily trapping you in your own subconscious. To escape you must find four orbs, which are trapped within a selection of esoteric mini-games set within the darkest Dali-influenced recesses of the mind.

Released
1988
Platforms
AmigaAtari STAtari ST/STECommodore 64Commodore C64/128/MAXMS-DOSWindows
Genres
ActionAction-adventureAdventurePuzzleSurvival horror
Developers
—
Publishers
—
Modes
Single-player
Perspective
Side view
Themes
ActionHorrorSurvival
Country
United Kingdom
Languages
English
Time to beat
0.5hmain story1hcompletionist
Composers
David Whittaker

About

Weird Dreams is a cinematic platform game developed by Rainbird Software which was published for the Amiga, Atari ST, Commodore 64, and MS-DOS. A modified version served as the visual component to a phone-in quiz on ITV's Motormouth. Versions for the Amstrad CPC and ZX Spectrum were cancelled.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The game starts where the novella ends, with Steve lying on the operating table and slipping into the dream world. Steve is controlled by the player through numerous surreal worlds. He can collect certain weapons and items on these levels, but cannot carry them to another level, with a few exceptions. Steve has no health meter, but there is a heart rate monitor, which goes from 75bpm (normal) to 100bpm (in frightening situations) to 170bpm (shortly before death).

He immediately dies if he comes into contact with an enemy or an obstacle. He can also die if he remains too long in certain areas such as the Country Garden, where a lawnmower will come and kill him. When Steve dies, the game returns to the scene in the operating room where the surgeons attempt to save him, only to flatline and then for his heart to start back up. If the player gets a Game Over, Steve will flatline and his heart will not beat again, returning the player to the title screen.

Story

The background story is told by a 64-page novella with 19 chapters written by Rupert Goodwins.

Steve is in love with his attractive coworker Emily. Unbeknownst to Steve, Emily is possessed by a daemon named Zelloripus who was banished to Earth, stripped of most of her powers, and trapped in a human female due to unspecified crimes done to other daemons. Emily sees a chance to let someone else suffer and stifle her boredom. She tricks Steve into taking three pills she has mixed to "cure his flu".

Development

The general plot was conceived by the developers, and Rupert Goodwins was asked to write the novella included with the game.

The scenarios in the game are not based on Serrano's own nightmares, but are inspired by the paintings of Salvador Dalí, Terry Gilliam's cartoon animations for Monty Python, and on odd observations. After a visit to the dentist, Serrano developed a phobia of teeth, which is noticeable in the design of the monsters, many of them having mouths with large teeth.

Reception

Weird Dreams received mixed reviews. While most critics praised its visual style, there were some criticisms depending on the game platform. Frustrating difficulty, long loading times, and a disappointing soundtrack were common criticisms, albeit not unanimous.

Releases by platformdates and regions as published

PlatformReleasedRegions
MS-DOS31 December 1988Europe · North America 1 December 1989
Amiga1 December 1989North America · Europe 31 December 1989
Atari ST/STE1 December 1989North America · Europe 31 December 1989
Commodore C64/128/MAX1 December 1989North America · Europe 31 December 1990
Windows15 February 2024Worldwide

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Description adapted from its source, CC BY-SA 4.0.