Ludography
Wheels on Fire cover

1997 · Racing · Arcade

Wheels on Fire

WoF is probably the first commercial 3D racing game on the Amiga to use a voxel landscape, the kind of technology first made famous by Comanche on the PC. The undulating landscape is made up of chunky voxels. The cars themselves and objects such as trees are 3D rendered bitmaps. Polygon objects making up the rest of the screen.

Released
31 December 1997
Platforms
Amiga
Genres
RacingArcade
Developers
—
Publishers
Verkosoft
Modes
Single-player
Perspective
First personThird person
Themes
Action
Languages
English (UK), German, Polish

Media

Wheels on Fire screenshot 1

Releases by platformdates and regions as published

PlatformReleasedRegions
Amiga31 December 1997Europe

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Added from the IGDB catalog; not on any collection yet.