Ludography
Wolf cover

1994 · Electronic Arts · Biological simulation · Life simulation

Wolf

Wolf is a life simulator. You take the role of a wolf and live you life in the forests of North America, performing duties that real life wolves share, such as hunting, raising pups, and defending your territory. There are several maps to choose from, and many environmental and game play settings are customization, in a sandbox-like fashion. There are no ultimate goals, it is open world and you may do as you please.

Released
1 September 1994
Platforms
MS-DOS
Genres
Biological simulationLife simulationRole-playingSimulation
Developers
Electronic Arts
Publishers
Sanctuary Woods
Modes
Single-player
Perspective
Bird view / Isometric
Themes
ActionEducational
Country
United States
Age ratings
ESRB E10+

About

Wolf is a life simulation game for MS-DOS published in 1995 by Sanctuary Woods. The player takes on the role of a wolf. It was followed by Lion in 1995.

›Story

Wolf features several "scenarios" which act in part as tutorials.

Keywords

  • animals
  • 1990s
  • animal protagonist
  • animal-based
  • dos
  • wolf
  • day/night cycle
  • sword & sorcery
  • platform exclusive
  • non-humanoid protagonist
  • sociopathy
  • pc to console port

Media

The articlegameplay, story, development, reception

Gameplay

The gameplay is divided into two parts. The first is a sandbox mode, where the player has no predetermined goal. The second is a scenario mode, where the player has to complete specific actions; this is comparable to quests given in RPGs.

Reception

In Electronic Entertainment, Joel Enos wrote that Wolf's "unique take on role-playing/simulation games puts it in a class by itself". He concluded, "You'll not only spend many happy hours playing, you might even learn something." The magazine later named Wolf its 1994 "Best Simulation Game". The editors reiterated that the game is "great fun to play, and you also can't help but learn about these intriguing creatures as you step into their skin."

Vince DeNardo of Computer Gaming World called Wolf "a role-playing simulation that is both worthwhile for your children, and for the child that lies within each of us." He believed that it is "a novel concept backed up by solid execution", and that it "redefines the genre of Role-Playing as we gamers know it". Computer Gaming World went on to nominate Wolf as its 1994 "Role-Playing Game of the Year", with the editors calling it an innovative product that "skillfully mixes role-playing elements and scientific fact".

Releases by platformdates and regions as published

PlatformReleasedRegions
MS-DOS31 December 1994North America

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Collections1 collection

Genres

Description adapted from its source, CC BY-SA 4.0.