
- 55/100
- Players32 ratings
- 70/100
- Critics2 reviews
More scores
- Metacritic14 critic reviews
- 63/100
- Metacritic usersuser score
- 62/100
- GameFAQsEasy
- 3.33/5
- Player reviews
- 85% positive608 reviews
- Steam Deck
- Verified
- Runs on
- Windows
- Price
- US$9.99
Where to get it

2019 · Hi-Bit Studios · Action · Adventure
198X
198X is not just a beat ’em up, a shoot ’em up, a racing game, a ninja game and an RPG. This is a love letter to the golden age of arcade games – yet with a scope that was never possible in the actual 1980s. It’s a story about finding yourself – and your self-confidence – in the world of video games. A coming-of-age story told through multiple game genres, worlds and characters. Feel the sensation of fighting, shooting, driving, jumping and role-playing – combined with emotional, cinematic storytelling.
- Released
- 16 June 2019
- Platforms
- Nintendo SwitchPlayStation 4WindowsXbox One
- Genres
- ActionAdventureArcadeBeat 'em upIndieRacingRole-playingShooter
- Developers
- Hi-Bit Studios
- Publishers
- Hi-Bit StudiosReset Media
- Modes
- Single-player
- Perspective
- First personBird view / IsometricSide view
- Themes
- ActionFantasyScience fiction
- Country
- Sweden
- Age ratings
- ESRB TPEGI 12CERO D
- Languages
- English, Japanese
- Time to beat
- 1.5hmain story2hcompletionist
About
198X is an action game developed by the Swedish team Hi-Bit Studios and published by Sonka. It was released for PlayStation 4 and Windows in June 2019, with a port for the Nintendo Switch published in January 2020. An Xbox One version was announced but never released. A homage to arcade gaming in the 1980s, 198X's coming-of-age story follows an unnamed "Kid" as they discover a video arcade in an abandoned factory and fall in love with video gaming. Each of the five chapters is
based around a video game genre such as beat 'em ups and horizontally scrolling shooters. The game received positive reviews, with praise for its gameplay and criticism of its short length.
›Story
"The game is set in Suburbia, just outside the City, sometime in 198X. It follows the journey of Kid, a teenager stuck between the limitations of innocent youth and the obligations of inevitable adulthood. The story unfolds when Kid discovers the local arcade – finding new worlds, and new meaning, in video games. For every visit to the arcade – every game uncovered, every move mastered, every demon defeated – Kid grows stronger. And the lines between game and reality starts to blur…"
Players say
Media
The articlegameplay, story, development, reception
Story
In an introductory sequence entitled Beating Heart that plays like a side-scrolling beat 'em up, the teenage protagonist fights their way from the subway station and through the streets of the unnamed city in which they live until they reach a hospital where they are attacked by a hooded figure with glowing red eyes.
Set in the 1980s, the game follows the Kid, the teenager from the introduction, who feels stuck in their childhood home in "sleepy suburbia" as they wait for their life to "move forward". One night, as the Kid wanders the streets of their unnamed city looking for anything to "make my heart skip a beat again", they stumble across an abandoned factory that was built "long before" the protagonist was born and now houses an arcade. Wondering if they found a place where they can fit in, they start playing a horizontally scrolling space shooter entitled Out of the Void. Feeling disconnected at school, the Kid's mind frequently returns to the arcade where they were "on an asteroid somewhere fighting Space Invaders."
Development
A KickStarter page for 198X was launched on May 3, 2018, With the developer Hi-Bit Studios seeking SEK 500,000 for the project. The goal was reached a little under a month later on June 2 with 1,920 backers pledging SEK 676,558.
Reception
The PlayStation 4, PC, and Nintendo Switch versions of 198X all received "mixed or average" reviews from critics, according to the review aggregation website Metacritic. Fellow review aggregator OpenCritic assessed that the game received fair approval, being recommended by 53% of critics. Writing for Nintendo Life, Damien McFerren gave the game 8/10 stars, stating that while 198X had an "exceptional" soundtrack and cited Out of the Void as "perhaps the highlight of the entire game", he found the game to be too short, with McFerren able to breeze through the entirety of 198X in "around an hour". He also bemoaned the lack of replayability in the mini-games, which he found little point in returning to "outside of boosting your high score".
In his review for GameSpot, James O'Connor gave 198X 5/10 stars, calling the game "mediocre" and stating that while the soundtrack "does a great job of evoking the arcade classics it is paying homage to" and calling Shadowplay "great" he ultimately concluded that 198X was a "great idea with middling execution" and that there's "not enough here for the game to feel like a proper ode to '80s arcades" and that "the Kid's plight, and his longing to escape his current life" don't "totally connect". He finished the review by saying, "198X feels more like a proof of concept than a final product." Eurogamer's Martin Robinson stated that he was "cynical" going into 198X due to seeing many other games like it before but praised its style and the "pitch perfect pastiches" of classic arcade games, which he called "the most assured part of the whole package".
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Collections3 collections
Platform libraries
Years
- Games released in 2019List › April–June
Description adapted from its source, CC BY-SA 4.0.
